tambry / ImGuiRenderers
A collection of simple to use renderers for ImGui.
☆15Updated 9 years ago
Alternatives and similar repositories for ImGuiRenderers:
Users that are interested in ImGuiRenderers are comparing it to the libraries listed below
- Vulkan debug layer to visualize synchronization dependencies☆44Updated 5 years ago
- Qt based tool window manager☆28Updated 7 months ago
- Embeddable preprocessor based on clang. Created to compile ubershaders, but can preprocess anything you like.☆22Updated 7 years ago
- #include <engine>☆40Updated 6 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- Breakout with Vulkan to test Uniform Data Transfer Methods☆25Updated 4 years ago
- C++ 3d math types for game developers☆21Updated last year
- Simple instrumented thread profiler for Win32 C++ applications.☆37Updated 13 years ago
- A simple, header-only, dependency-free, C++ 11 based ThreadPool library.☆34Updated 4 years ago
- ☆11Updated last year
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 5 years ago
- ☆53Updated 7 years ago
- Makma is a deferred Vulkan renderer written in C++.☆83Updated 3 years ago
- Psybrus Engine & Toolchain☆26Updated 8 years ago
- ☆17Updated 2 years ago
- Graphics prototyping framework☆37Updated last year
- A C++ library implementing linear algebra, text and file IO, UTF-N conversions, containers, image loading/saving, image quantization/filt…☆61Updated 3 weeks ago
- simple vulkan framework☆12Updated 8 years ago
- Vulkan Renderer☆31Updated last year
- a lightweight SIMD vector, matrix and quaternion library☆32Updated 2 years ago
- A library of shared C++ components, in a handy Modern CMake wrapper.☆24Updated 2 years ago
- A general-purpose data-driven game engine with tools. Attribution based licensing.☆23Updated 6 years ago
- ubertk (utk) is an API-agnostic C++ GUI toolkit targetted mainly towards graphics applications.☆22Updated 3 years ago
- Dissector GPU debugger☆25Updated 9 years ago
- FFT visualizer for images☆25Updated 7 years ago
- vectorized high-level math library☆43Updated 5 years ago
- C++ library for defining and controlling modern GPU rendering/processing operations.☆43Updated 2 years ago
- Indirect Occlusion Culling☆23Updated 8 years ago
- Fast, high-quality texture compression library for many formats☆51Updated 2 years ago
- A template for simple C++ reflection done with CMake and Python (no other external tools)☆40Updated 2 years ago