Performance comparisons of PLY parsers
☆11Feb 1, 2020Updated 6 years ago
Alternatives and similar repositories for ply-parsing-perf
Users that are interested in ply-parsing-perf are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A simple benchmark comparing various libraries for ply file i/o☆26Aug 8, 2026Updated 2 months ago
- A fast and easy-to-use PLY parsing library in a single c++11 header and cpp file☆93Mar 14, 2023Updated 3 years ago
- miporin - みぽりん, the tank commander of ikukantai fleet☆11Dec 7, 2024Updated last year
- ikukantai - 行く艦隊 - Knative Serving based Serverless Platform designed for Distributed System☆21Mar 19, 2026Updated 6 months ago
- A simple and fast parser for PBRT v3 files☆26Dec 29, 2023Updated 2 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Single-file binary FBX importer.☆54Jan 25, 2018Updated 8 years ago
- Go version of Fortune program☆12Apr 11, 2015Updated 11 years ago
- Tiny C library to read qcow2 image data☆12Apr 26, 2020Updated 6 years ago
- Zsync implementation in Golang☆13May 26, 2022Updated 4 years ago
- C++ for transformations between 3D orientation representations and associated Jacobians☆18Feb 13, 2024Updated 2 years ago
- A simple UI to slice any mesh in any arbitrary direction☆14Aug 18, 2019Updated 7 years ago
- Rust parser for PBRT scenes☆10May 22, 2024Updated 2 years ago
- Collection of single header libraries I've written. C++ dynamic array and hashmap, runtime and compile time hashing functions, and a .ply…☆11Oct 5, 2026Updated 2 weeks ago
- ☆20Oct 21, 2025Updated 11 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- MultiViewStereo for DigitalGlobe images☆12Jan 31, 2017Updated 9 years ago
- ☆15Jul 2, 2025Updated last year
- C++11 and boost based implementation of the DICOM standard.☆16Dec 28, 2018Updated 7 years ago
- Notes on updating pbrt-v3 exporters to pbrt-v4☆10Aug 5, 2022Updated 4 years ago
- Index Filesystem for FUSE☆17Dec 15, 2021Updated 4 years ago
- A digital wallet mobile app that enables people to store and prove COVID-19 digital verifiable credentials.☆13Jun 12, 2024Updated 2 years ago
- A simple library-less CUDA implementation of the OneSweep sorting algorithm.☆11Feb 26, 2024Updated 2 years ago
- Windows x64 Build for OpenVDB☆35Sep 4, 2015Updated 11 years ago
- A tee(1) alike command-line utility that uses only tee(2) and splice(2) (Linux-specific syscalls)☆10Aug 9, 2014Updated 12 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- A Hydra scene delegate and set of rendering ops for Nuke☆33Mar 25, 2021Updated 5 years ago
- Lossless compression of PHP files☆17Jul 30, 2019Updated 7 years ago
- Implicit shape rendering (SDF) in Metal.☆19Aug 6, 2021Updated 5 years ago
- PyRsync is a simple rsync wrapper for python.☆21Apr 10, 2024Updated 2 years ago
- ☆19Feb 26, 2020Updated 6 years ago
- Print a random, hopefully interesting, adage (FULL BSD fortune re-implementation in Python)☆18Sep 26, 2021Updated 5 years ago
- My talks from CppCon 2020☆23Sep 19, 2020Updated 6 years ago
- Java client for rqlite, the lightweight distributed relational database☆33Dec 22, 2023Updated 2 years ago
- A C++ PathTracer / RayTracer implementing modern techniques with a simple LUA scene interface☆10Apr 18, 2016Updated 10 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- An extension to jQuery UI Datepicker adding time to the mix☆14Mar 20, 2012Updated 14 years ago
- Gravi is an open-source non-linear raytracing engine built in C++, leveraging Qt and Pixar’s Universal Scene Description (USD).☆16Oct 19, 2025Updated 11 months ago
- Main turret repo, links out to all other components of turret.☆48May 24, 2019Updated 7 years ago
- An open source physically based renderer☆21Jan 21, 2017Updated 9 years ago
- Fast, accurate and reliable software for algebraic CT reconstruction☆30Jun 16, 2026Updated 4 months ago
- Global Illumination Demo in Vulkan Compute☆12May 30, 2020Updated 6 years ago
- Source code for the V-Ray for Blender addon☆16Updated this week