ialhashim / topo-blendLinks
3D topology blending tool
☆27Updated 10 years ago
Alternatives and similar repositories for topo-blend
Users that are interested in topo-blend are comparing it to the libraries listed below
Sorting:
- Implementation of Least Squares Conformal Maps for Automatic Texture Atlas Generation by Levy et al.☆35Updated 4 years ago
- Robust, efficient and low distortion bijective mapping in 2D and 3D☆61Updated 4 years ago
- Gradient-Domain Processing within a Texture Atlas☆74Updated last month
- A Constrained Resampling Strategy for Mesh Improvement - SGP 2017☆57Updated 3 years ago
- UGU: Unclearness Geometry Utility☆40Updated 3 weeks ago
- An Interactive Tool for Cage-Based Deformations☆33Updated 6 years ago
- Public code release for the SIGGRAPH Asia 2020 paper "Opening and Closing Surfaces", authored by Silvia Sellán, Ang Yan Sheng, Jacob Kest…☆24Updated 3 years ago
- Smoothing assignment for Geometry Processing course☆44Updated 2 years ago
- A library providing functionality for the geometric processing of polygonal(non-triangular) meshes.☆61Updated 4 months ago
- Fork of https://sourceforge.net/projects/imatistl/☆16Updated 6 years ago
- Geometry unfolding☆12Updated 8 years ago
- Signed Distance Function from triangle mesh.☆93Updated 6 years ago
- Demo for the SIGGRAPH 2015 paper: "Conformal Mesh Deformations with Möbius Transformations".☆24Updated 4 months ago
- Isotropic Remeshing of Triangulated Surface☆90Updated 2 years ago
- A renderer that takes a triangle mesh, a camera pose and produce a SVG image or visible part of the mesh.☆22Updated 5 years ago
- ☆38Updated 7 years ago
- A 3D modeling software allowing free-form blending and topology changes☆21Updated 5 years ago
- ☆14Updated 7 years ago
- A framework for real-time deformations with coupled skinning cages and skeletons☆30Updated 4 years ago
- Demo code for "Navigating Intrinsic Triangulations". Sharp, Soliman, and Crane. 2019☆51Updated last year
- Static/Dynamic Filter for Mesh Geometry☆60Updated 4 years ago
- Interactive Tool to Create, Edit, and Repair Curve-Skeletons☆8Updated 9 years ago
- Implementation of the paper "Layout Embedding via Combinatorial Optimization"☆29Updated 3 years ago
- Implementation of 2020 SIGGRAPH ASIA paper: To cut or to fill: A global optimization approach to topological simplification☆26Updated 3 years ago
- auto UV mapping for triangular mesh☆40Updated 9 years ago
- ☆63Updated 6 years ago
- Gradients/Hessians for optimizing with rotation variables.☆26Updated 2 years ago
- Isosurface extraction from regular voxel grids☆80Updated 8 years ago
- Implementation of SIGGRAPH 2019 paper: Progressive Embedding☆36Updated 3 years ago
- Source code for Transaction on Graphics 2018 paper "Axis-Aligned Height-Field Block Decomposition of 3D Shapes"☆19Updated 5 years ago