facebookresearch / EyefulTowerLinks
Official release of the Eyeful Tower dataset, a high-fidelity multi-view capture of 11 real-world scenes, from the paper “VR-NeRF High-Fidelity Virtualized Walkable Spaces” (Xu et al., SIGGRAPH Asia 2023).
☆170Updated 9 months ago
Alternatives and similar repositories for EyefulTower
Users that are interested in EyefulTower are comparing it to the libraries listed below
Sorting:
- Fuzzy Metaballs+ Renderer. With Optical Flow, Mesh Exporting and more.☆188Updated last year
- Official implementation for Tetra-NeRF paper - NeRF represented as triangulation of input point cloud.☆288Updated 9 months ago
- ☆180Updated 10 months ago
- The official repository for camorph, a python toolbox for converting various camera parameter conventions.☆109Updated this week
- An unofficial pytorch implementation of MeRF☆166Updated last year
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆217Updated last year
- ☆122Updated last month
- My Modification to vanilla 3D Gaussians☆126Updated last year
- ☆142Updated this week
- Nerfbusters project☆226Updated last year
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆224Updated last year
- Code Release for "Bilateral Guided Radiance Field Processing"☆175Updated 9 months ago
- This repository contains the code for the paper An Efficient 3D Gaussian Representation for Monocular/Multi-view Dynamic Scenes https://…☆87Updated 10 months ago
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024☆107Updated 5 months ago
- Official code release for "Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency"☆120Updated 3 weeks ago
- ☆62Updated 4 years ago
- Official Code Release for SIGGRAPH Asia 2024 Paper: GS^3: Efficient Relighting with Triple Gaussian Splatting☆143Updated 7 months ago
- Lightning fast differentiable SSIM.☆146Updated last week
- An unofficial pytorch implementation of BakedSDF☆202Updated last year
- Subsurface Scattering for Gaussian Splatting☆147Updated last week
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆180Updated 7 months ago
- An algorithm for reconstructing the radiance field of a dynamic scene from a casually-captured video.☆234Updated last year
- A curated list of awesome scene representation(NeRFs) papers, code, and resources.☆157Updated 8 months ago
- NeRFiller project https://ethanweber.me/nerfiller/☆125Updated 10 months ago
- ☆113Updated 8 months ago
- A minimal 3D Gaussian splatting implementation with depth and density regularization☆65Updated last year
- ☆70Updated last year
- ☆113Updated last month
- Official implementation of the SIGGRAPH 2024 paper "N-Dimensional Gaussians for Fitting of High Dimensional Functions"☆164Updated 3 weeks ago
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆176Updated 3 months ago