leonidk / fmb-plus
Fuzzy Metaballs+ Renderer. With Optical Flow, Mesh Exporting and more.
☆188Updated last year
Alternatives and similar repositories for fmb-plus:
Users that are interested in fmb-plus are comparing it to the libraries listed below
- Official implementation for Tetra-NeRF paper - NeRF represented as triangulation of input point cloud.☆285Updated 7 months ago
- My Modification to vanilla 3D Gaussians☆125Updated last year
- [SIGGRAPH Asia 2022] Differentiable Point-Based Radiance Fields for Efficient View Synthesis☆127Updated 2 years ago
- An unofficial pytorch implementation of BakedSDF☆200Updated last year
- [CVPR 2024] Official implementation of "SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration"☆173Updated last month
- (ICLR 2024) PoRF: Pose Residual Field for Accurate Neural Surface Reconstruction☆131Updated last year
- ☆178Updated 7 months ago
- Blazingly fast encoding for neural networks based on permutohedral lattices☆103Updated last year
- [CVPR 2023] I^2-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFs☆186Updated last year
- The code for "NeUDF: Leaning Neural Unsigned Distance Fields with Volume Rendering (CVPR 2023)"☆159Updated 2 years ago
- PET-NeuS: Positional Encoding Tri-Planes for Neural Surfaces (CVPR 2023)☆273Updated last year
- A differentiable rasterizer used in the project "2D Gaussian Splatting"☆151Updated 5 months ago
- Code for "Deforming Radiance Fields with Cages", ECCV 2022.☆150Updated 2 years ago
- ShadowNeuS: Neural SDF Reconstruction by Shadow Ray Supervision (CVPR 2023)☆86Updated last year
- Efficient distortion loss with O(n) realization.☆132Updated 2 years ago
- The official repository for camorph, a python toolbox for converting various camera parameter conventions.☆102Updated last week
- [CVPR 2023] Removing Objects From Neural Radiance Fields☆110Updated last year
- Official code release accompanying the paper - "ViP-NeRF: Visibility Prior for Sparse Input Neural Radiance Fields"☆69Updated last year
- An unofficial pytorch implementation of MeRF☆166Updated last year
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆90Updated 3 weeks ago
- Code Release for RelPose++: Recovering 6D Poses from Sparse-view Observations☆228Updated last year
- [SIGGRAPH 2023, TPAMI 2024] Code for NeRF-Texture: Texture Synthesis with Neural Radiance Fields☆213Updated last year
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆170Updated last month
- NeRFuser☆101Updated last year
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆222Updated 10 months ago
- ☆69Updated last year
- Official implementation of "Bilateral Normal Integration" (BiNI), ECCV 2022.☆213Updated last year
- Code for FlowCam☆148Updated last year
- GANeRF: Leveraging Discriminators to Optimize Neural Radiance Fields☆81Updated last year
- This repository contains the code for the paper An Efficient 3D Gaussian Representation for Monocular/Multi-view Dynamic Scenes https://…☆87Updated 8 months ago