hugoycj / NeuralBakerLinks
An unofficial pytorch implementation of BakedSDF
☆204Updated 2 years ago
Alternatives and similar repositories for NeuralBaker
Users that are interested in NeuralBaker are comparing it to the libraries listed below
Sorting:
- PET-NeuS: Positional Encoding Tri-Planes for Neural Surfaces (CVPR 2023)☆272Updated last year
- An unofficial pytorch implementation of MeRF☆164Updated last year
- Official implementation for Tetra-NeRF paper - NeRF represented as triangulation of input point cloud.☆296Updated 3 months ago
- Fuzzy Metaballs+ Renderer. With Optical Flow, Mesh Exporting and more.☆187Updated 2 years ago
- A modular differential gaussian rasterization library.☆209Updated last year
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆230Updated last year
- [CVPR 2023] I^2-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFs☆190Updated 2 years ago
- My Modification to vanilla 3D Gaussians☆125Updated last year
- [ ICLR 2023 Spotlight ] Pytorch implementation for "Voxurf: Voxel-based Efficient and Accurate Neural Surface Reconstruction"☆407Updated 2 years ago
- HF-NeuS: Improved Surface Reconstruction Using High-Frequency Details (NeurIPS 2022)☆227Updated 3 years ago
- Simple Viser Viewer for 2D Gaussian Splatting for Geometrically Accurate Radiance Fields☆158Updated last year
- [ECCV 2024] Official implementation of the paper "GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views"☆304Updated last month
- This repository contains the code for the paper An Efficient 3D Gaussian Representation for Monocular/Multi-view Dynamic Scenes https://…☆92Updated last year
- ☆184Updated last year
- [ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration☆154Updated last year
- [SIGGRAPH Asia 2022] Differentiable Point-Based Radiance Fields for Efficient View Synthesis☆131Updated 3 years ago
- [ICCV'23 Oral, Best Paper Finalist]Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fields☆456Updated 2 years ago
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆383Updated last year
- [CVPR 2023] L2G-NeRF: Local-to-Global Registration for Bundle-Adjusting Neural Radiance Fields☆253Updated last year
- A differentiable rasterizer used in the project "2D Gaussian Splatting"☆182Updated last year
- ☆132Updated 3 years ago
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆168Updated last year
- An extension to official diff-gaussian-rasterization with forward and backward depth pass☆216Updated 2 years ago
- Human Performance Modeling and Rendering via Neural Animated Mesh (Published in SIGGRAPH Asia 2022)☆389Updated 2 years ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆238Updated last year
- 3D Gaussian Splatting with Deferred Reflection☆178Updated last year
- [ICLR 2024 Spotlight ✨] ResFields: Residual Neural Fields for Spatiotemporal Signals☆165Updated last year
- A repository on how to understand the theory of 3D Gaussians Splatting☆137Updated last year
- a simple template for practicing NeRF.☆143Updated 2 years ago
- An unofficial implementation of absGS☆118Updated last year