Accelsnow / diff-gaussian-rasterization-distwar
DISTWAR-enabled rasterization engine for the paper "3D Gaussian Splatting for Real-Time Rendering of Radiance Fields"
☆22Updated last year
Alternatives and similar repositories for diff-gaussian-rasterization-distwar
Users that are interested in diff-gaussian-rasterization-distwar are comparing it to the libraries listed below
Sorting:
- DISTWAR atomic reduction optimization on "3D Gaussian Splatting for Real-Time Radiance Field Rendering".☆35Updated last year
- PlenVDB: Memery Efficient VDB-Based Radiance Fields for Fast Training and Rendering (CVPR2023)☆79Updated last year
- RaNeuS☆76Updated 9 months ago
- Official implementation of "S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfaces" (ICCV 2023)☆30Updated last year
- ⚡Accelerated nerfstudio implementation of 😈 BAD-NeRF (CVPR 2023). Train a scene from blurry images in minutes!☆19Updated 2 months ago
- SurfelNeRF: Neural Surfel Radiance Fields for Online Photorealistic Reconstruction of Indoor Scenes☆46Updated last year
- ☆15Updated last year
- Official Code for Boost 3D Reconstruction using Diffusion-based Monocular Camera Calibration☆29Updated 5 months ago
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆37Updated 11 months ago
- ☆19Updated last year
- NeRF Revisited: Fixing Quadrature Instability in Volume Rendering, Neurips 2023☆75Updated last year
- SurfelNeRF: Neural Surfel Radiance Fields for Online Photorealistic Reconstruction of Indoor Scenes☆77Updated last year
- [PAMI 2022, CVPR 2023] ASH: Parallel Spatial Hashing for Fast Scene Reconstruction☆153Updated last year
- ☆52Updated 6 months ago
- Code release for CVPR'23 paper - "Sphere-Guided Training of Neural Implicit Surfaces"☆80Updated last year
- Recovering Fine Details for Neural Implicit Surface Reconstruction (WACV2023)☆49Updated 2 years ago
- ☆17Updated last year
- repo for paper NeLF-Pro: Neural Light Field Probes☆81Updated 8 months ago
- ☆39Updated 3 weeks ago
- ☆69Updated last year
- Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-t…☆45Updated 10 months ago
- ☆17Updated last year
- Code for "Neural Radiance Fields from Sparse RGB-D Images for High-Quality View Synthesis"☆26Updated 2 years ago
- Code for "Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting" (ECCV 24 workshops)☆48Updated 3 weeks ago
- Motion-Aware Fast And Robust Camera Localization for Dynamic NeRF☆21Updated 5 months ago
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆52Updated last year
- A minimize training version of 3DGS☆39Updated 10 months ago
- [ECCV 2024]: Neural Invertible Warp for Neural Radiance Fields (NeRF)☆16Updated 9 months ago
- ☆35Updated last month
- My Modification to vanilla 3D Gaussians☆125Updated last year