tominated / Quake-3-BSP-Renderer
A very unpolished quake 3 map reader and renderer written in Swift, using Metal, for iOS
☆18Updated 6 years ago
Alternatives and similar repositories for Quake-3-BSP-Renderer:
Users that are interested in Quake-3-BSP-Renderer are comparing it to the libraries listed below
- ☆13Updated last year
- Elegant bindings to glslang and SPIRV-Cross☆12Updated last year
- Collection of raymarching 3D fractals for OSX using Swift and Metal☆20Updated 4 years ago
- A voxel terrain - ala Comanche for iOS☆23Updated 2 years ago
- Small example of using Metal in Swift☆11Updated 8 years ago
- Light-weight online font texture atlas builder☆13Updated 5 months ago
- A Signed Distance Bounds renderer using Apple's Metal compute pipeline☆31Updated 4 years ago
- Swift C bindings for GLFW v3 (Generic)☆15Updated 3 months ago
- A scene graph based framework for interactive 3D applications☆35Updated this week
- ☆12Updated 5 years ago
- Metal ray-tracer source code☆64Updated 8 months ago
- Quake III map and model renderer☆29Updated 8 years ago
- A live editing environment for Apple's Metal MSL shader libraries☆45Updated 7 years ago
- A path tracer for photorealistic rendering written in Swift☆19Updated 7 years ago
- Load ram model from obj with Model I/O, bake ambient occlusion, draw with MetalKit -> Profit☆10Updated 3 years ago
- Vulkan sample using Swift+SDL2, built using SwiftPM (WIP)☆19Updated 5 years ago
- A translation of Apple's sample code VoxelPanda: Getting Started with Voxels Using ModelIO and SceneKit into Swift☆16Updated 5 years ago
- Voxel Cone Tracing technique implemented using Metal Graphics API on macOS without Geometry Shader☆30Updated 4 years ago
- Geometry shader demonstration for IOS, Swift and Metal☆32Updated 5 years ago
- Swift + Metal real-time ray tracing☆11Updated 7 years ago
- A simple 3D engine written in Swift + Metal, for educational purposes.☆50Updated 4 years ago
- ☆25Updated last year
- Swift bindings to bgfx – a cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library☆79Updated 7 years ago
- A voxel engine written in Swift☆35Updated 4 years ago
- Just some examples of using the Metal API☆1Updated 9 years ago
- A demonstration of 2D animated instanced drawing in Metal☆20Updated last year
- Attempt to build a simple Xcode Playground to experiment with Metal shaders☆17Updated 6 years ago
- Code games in Swift and C in this "down to the metal" game framework for Xcode☆11Updated last year
- OpenGL Loader☆45Updated 7 years ago
- SwiftGL Image Library☆19Updated 7 years ago