jhurliman / ATracerDarklyLinks
Swift + Metal real-time ray tracing
☆11Updated 8 years ago
Alternatives and similar repositories for ATracerDarkly
Users that are interested in ATracerDarkly are comparing it to the libraries listed below
Sorting:
- Load ram model from obj with Model I/O, bake ambient occlusion, draw with MetalKit -> Profit☆10Updated 3 years ago
- CIFilter / CIKernel based fluid dynamics☆28Updated 6 years ago
- Deferred lighting demo using Metal on MacOS and iOS☆11Updated 8 years ago
- iPad app draws beautiful 2D and 3D images using Swift and Metal☆11Updated 5 years ago
- Metal Charting☆13Updated 8 years ago
- Cross-platform math library with SIMD support☆67Updated 3 years ago
- Demonstration of simulation of hexagonal bokeh using Metal Performance Shaders☆15Updated 9 years ago
- A live editing environment for Apple's Metal MSL shader libraries☆49Updated 8 years ago
- Render 3D text and svg with Metal☆12Updated 7 years ago
- Swift array stored in page-aligned memory (primarily to simplify loading as a Metal buffer)☆31Updated 4 years ago
- Demo Apps for the Fireblade Entity-Component System (ECS)☆28Updated last week
- A Swift framework for dealing with physical units and dimensioned numbers.☆41Updated 4 years ago
- Conway's Game of Life implemented in Metal and Swift☆14Updated 8 years ago
- Rendering text in SceneKit using SDF fonts.☆14Updated 6 years ago
- A swift library that implements a parametric Lindenmayer system and related SwiftUI views for presentation of the results of your systems…☆42Updated 9 months ago
- Composable Core Animation Actions à la SceneKit☆67Updated 9 years ago
- SceneKit-based Minecraft-style open world with chunk loading and GLSL fog shader☆87Updated 12 years ago
- moving objects with mouse in Scene Kit and with Swift☆15Updated 8 years ago
- The included playground is a SceneKit (3D) version of Apple's "Pathfinder" demo, which was originally developed using SpriteKit (2D)☆30Updated 3 years ago
- Framework for rapid development of Metal applications, extending Apple's MetalKit. Offers features similar to CoreImage, but doesn't rest…☆16Updated 7 years ago
- ☆13Updated 5 years ago
- Mac application written in swift to render music notation☆18Updated 7 years ago
- A very simple app for editing SceneKit materials☆29Updated 6 years ago
- A simple Scheme (Lisp dialect) interpreter written in Swift.☆46Updated 7 years ago
- SceneKit mesh deformed by a Metal compute shader☆84Updated 7 years ago
- SceneKit Cel Shader Example☆21Updated 9 years ago
- A 'playground' project for rendering metaball-like graphics in metal.☆52Updated 8 years ago
- Collection of raymarching 3D fractals for OSX using Swift and Metal☆21Updated 5 years ago
- Swift bindings to bgfx – a cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library☆82Updated 8 years ago
- An interactive playground showing how to use Metal compute kernels.☆94Updated 4 years ago