stuartcarnie / SwiftSPIRV-Cross
Elegant bindings to glslang and SPIRV-Cross
☆12Updated last year
Alternatives and similar repositories for SwiftSPIRV-Cross:
Users that are interested in SwiftSPIRV-Cross are comparing it to the libraries listed below
- MTLTexture Viewer☆18Updated 7 months ago
- Vulkan bindings for Swift☆11Updated 3 years ago
- ☆11Updated 2 years ago
- Swift bindings for libgit2.☆21Updated last year
- Swift Package Manager plug-in to compile Metal files that can be debugged in Xcode Metal Debugger.☆31Updated last month
- OpenCombine helpers for JavaScriptKit/WebAssembly APIs☆32Updated 2 years ago
- View the internals of a Swift framework☆21Updated 4 years ago
- A Metal re-implementation of GLKit's GLKBaseEffect☆19Updated 2 years ago
- Cross-platform math library with SIMD support☆63Updated 2 years ago
- A spatial search μlibrary powered by GameplayKit 👾☆30Updated 4 years ago
- Demo Apps for the Fireblade Entity-Component System (ECS)☆27Updated last month
- The Swift Compiler As a Package☆68Updated 5 months ago
- A rather subscript oriented interface to the dynamic linker.☆23Updated 3 months ago
- Implementation of Encoder and Decoder Protocols targeting libxpc☆32Updated 8 months ago
- Simple Entity Component System in Swift 📦☆17Updated 3 years ago
- A procedural game asset generator for macOS and iOS☆30Updated last year
- Linear algebra and numerical computing with Swift on Apple devices.☆23Updated 3 weeks ago
- Write Metal in Swift☆58Updated 5 years ago
- Windows Metadata Parser in Swift☆20Updated last year
- SwiftWasm organization blog☆12Updated 8 months ago
- Code games in Swift and C in this "down to the metal" game framework for Xcode☆10Updated last year
- Swift WebAssembly runtime powered by WAMR☆34Updated 3 years ago
- Debug Adapter Protocol (DAP) SDK for Swift☆15Updated 4 years ago
- An example project using Embedded Swift on a Pimoroni PicoSystem☆11Updated 9 months ago
- Example of implementing low-poly water using SceneKit and Metal.☆16Updated 6 years ago
- A voxel engine written in Swift☆35Updated 4 years ago
- Dynamic loading of Swift plug-ins for extensible architectures☆22Updated 2 years ago
- Hardware accelerated visualisation of Modular Multiplication on a Circle written in Swift using Metal API and SwiftUI.☆34Updated 2 years ago
- Rendering text in SceneKit using SDF fonts.☆14Updated 5 years ago
- Convert between images, pixel buffers and textures.☆13Updated this week