ctreffs / metal-app
A minimal metal application
☆13Updated 3 years ago
Alternatives and similar repositories for metal-app:
Users that are interested in metal-app are comparing it to the libraries listed below
- A Signed Distance Bounds renderer using Apple's Metal compute pipeline☆30Updated 4 years ago
- ☆25Updated 2 years ago
- A procedural game asset generator for macOS and iOS☆30Updated last year
- A path tracer for photorealistic rendering written in Swift☆19Updated 7 years ago
- A simple 3D engine written in Swift + Metal, for educational purposes.☆50Updated 4 years ago
- A visual Metal shader editor for macOS and iPadOS☆54Updated last year
- Code games in Swift and C in this "down to the metal" game framework for Xcode☆10Updated last year
- A dependency free, lightweight, fast math library for 2D and 3D vectors, quaternions and matrices in Swift with (optional) SIMD support.☆39Updated last month
- Signed is a 3D modeling and construction language based on Lua and SDFs. Signed will be available for macOS and iOS and is heavily optimi…☆105Updated 2 years ago
- Light-weight online font texture atlas builder☆13Updated 6 months ago
- Metal ray-tracer source code☆65Updated 9 months ago
- A demonstration of 2D animated instanced drawing in Metal☆21Updated last year
- Tutorial source for implementing deferred lighting in Metal☆22Updated 6 years ago
- Geometry shader demonstration for IOS, Swift and Metal☆32Updated 5 years ago
- Alternate lighting models using custom SCNProgram for SceneKit☆15Updated 2 years ago
- Collection of raymarching 3D fractals for OSX using Swift and Metal☆20Updated 4 years ago
- Rendering text in SceneKit using SDF fonts.☆14Updated 5 years ago
- Personal test project using Metal (Mac)☆22Updated 2 years ago
- ☆9Updated 4 years ago
- A light weight game engine for the Apple Ecosystem acting as an abstraction layer for SceneKit and RealityKit. Carthage will be available…☆13Updated 3 years ago
- A voxel engine written in Swift☆35Updated 4 years ago
- Common GLSL math constants (with 11 decimals) available both as ES modules strings and as GLSL files for use with glslify.☆11Updated 7 months ago
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆83Updated last year
- Load ram model from obj with Model I/O, bake ambient occlusion, draw with MetalKit -> Profit☆10Updated 3 years ago
- A very unpolished quake 3 map reader and renderer written in Swift, using Metal, for iOS☆18Updated 6 years ago
- Voxel Cone Tracing technique implemented using Metal Graphics API on macOS without Geometry Shader☆31Updated 4 years ago
- A metal based game engine☆40Updated 3 years ago
- Metal text rendering example app that uses MetalRenderingTools under the hood.☆14Updated 3 years ago
- A hacked up version of Apple's CIMicroPaint sample code, adding scrollbars and a HUD☆70Updated 7 years ago
- A simple demonstration of Metal 3.0 mesh shaders☆50Updated last year