ctreffs / metal-appLinks
A minimal metal application
☆14Updated 4 years ago
Alternatives and similar repositories for metal-app
Users that are interested in metal-app are comparing it to the libraries listed below
Sorting:
- A Signed Distance Bounds renderer using Apple's Metal compute pipeline☆32Updated 5 years ago
- A procedural game asset generator for macOS and iOS☆30Updated last year
- Collection of raymarching 3D fractals for OSX using Swift and Metal☆21Updated 4 years ago
- Metal ray-tracer source code☆66Updated last year
- Geometry shader demonstration for IOS, Swift and Metal☆32Updated 5 years ago
- Signed is a 3D modeling and construction language based on Lua and SDFs. Signed will be available for macOS and iOS and is heavily optimi…☆107Updated 2 years ago
- Personal test project using Metal (Mac)☆23Updated 2 years ago
- Tutorial source for implementing deferred lighting in Metal☆22Updated 7 years ago
- Example of utilising SceneKit's SCNTechnique with Metal.☆12Updated 7 years ago
- A simple 3D engine written in Swift + Metal, for educational purposes.☆52Updated 5 years ago
- Load ram model from obj with Model I/O, bake ambient occlusion, draw with MetalKit -> Profit☆10Updated 3 years ago
- Sample code for the "Fundamentals of 3D Graphics Programming with Metal" workshop at One More Thing 2025☆41Updated 3 weeks ago
- ☆9Updated 4 years ago
- A visual Metal shader editor for macOS and iPadOS☆60Updated last year
- Rendering text in SceneKit using SDF fonts.☆14Updated 5 years ago
- A light weight game engine for the Apple Ecosystem acting as an abstraction layer for SceneKit and RealityKit. Carthage will be available…☆14Updated 3 years ago
- A path tracer for photorealistic rendering written in Swift☆19Updated 7 years ago
- Code games in Swift and C in this "down to the metal" game framework for Xcode☆10Updated last year
- ☆14Updated last year
- A demonstration of 2D animated instanced drawing in Metal☆21Updated last year
- A dependency free, lightweight, fast math library for 2D and 3D vectors, quaternions and matrices in Swift with (optional) SIMD support.☆40Updated 3 months ago
- Glitchless smooth window resizing in Metal☆54Updated 6 years ago
- A live editing environment for Apple's Metal MSL shader libraries☆48Updated 8 years ago
- A simple demonstration of Metal 3.0 mesh shaders☆52Updated 2 years ago
- A metal based game engine☆42Updated 4 years ago
- Light-weight online font texture atlas builder☆13Updated 10 months ago
- A very unpolished quake 3 map reader and renderer written in Swift, using Metal, for iOS☆18Updated 7 years ago
- Alternate lighting models using custom SCNProgram for SceneKit☆15Updated 2 years ago
- A demonstration of how to play HDR video with Metal and AVFoundation☆20Updated 3 months ago
- A command-line-compilable example of Metal.☆31Updated 5 years ago