straaljager / OpenCL-path-tracing-tutorial-3-Part-2Links
OpenGL viewport with interactive camera and depth-of-field (WIP, needs a better random number generator for depth of field)
☆14Updated 5 years ago
Alternatives and similar repositories for OpenCL-path-tracing-tutorial-3-Part-2
Users that are interested in OpenCL-path-tracing-tutorial-3-Part-2 are comparing it to the libraries listed below
Sorting:
- Lens flare☆142Updated 6 years ago
- SPIR-V extension for Visual Studio☆93Updated last year
- This project implements 8 clear sky models in a common framework to compare them with each other and with a reference model and reference…☆101Updated 7 years ago
- Basic CUDA path tracer with triangle mesh support☆51Updated 5 years ago
- Embree Example Renderer☆104Updated 8 years ago
- Light Transport Equation Orb☆45Updated 10 years ago
- The code in this tutorial implements a BVH acceleration structure☆80Updated 5 years ago
- RTX Ray Tracing Renderer, made by Y3 students at Breda University of Applied Science☆211Updated 6 years ago
- Real-time rendering research framework☆220Updated 8 years ago
- A mixed reality testing environment for real-time global illumination algorithms☆243Updated 8 years ago
- The layer laboratory☆95Updated 3 years ago
- nvpro-pipeline is a research rendering pipeline☆212Updated 4 years ago
- Understanding the Efficiency of Ray Traversal on GPUs☆44Updated 9 years ago
- AMD GPU particles sample based on DirectX 11☆118Updated 9 years ago
- Optimised BVH traversal + HDRI environment mapping☆230Updated 5 years ago
- OpenGL sample on various rendering approaches for typical CAD scenes☆166Updated last year
- OpenGL and Vulkan comparison on rendering a CAD scene using various techniques☆168Updated 11 months ago
- ☆143Updated 7 years ago
- ☆337Updated 6 years ago
- ☆90Updated 13 years ago
- Spectral Path Tracer☆63Updated 2 years ago
- Gradient-domain path tracing (G-PT) and gradient-domain bidirectional path tracing (G-BDPT) for Mitsuba renderer☆98Updated 6 years ago
- Introductory Vulkan sample☆121Updated 4 years ago
- A Simple Spectral Renderer☆211Updated 5 years ago
- ☆142Updated last year
- Spherical Harmonic Lighting (Direct/Shadowed/Indirect/Subsurface)☆105Updated 9 years ago
- initial commit☆120Updated 5 years ago
- Monte Carlo Ray Tracing Renderer☆77Updated 7 years ago
- A visualization and editing tool for reflectance data☆140Updated 6 years ago
- Code accompanying blog post on http://raytracey.blogspot.co.nz/2015/10/gpu-path-tracing-tutorial-1-drawing.html☆67Updated 5 years ago