stolk / GPGOAP
General Purpose Goal Oriented Action Planning
☆573Updated 10 months ago
Alternatives and similar repositories for GPGOAP:
Users that are interested in GPGOAP are comparing it to the libraries listed below
- Immersive first-person parkour in a surreal, physics-driven voxel world.☆568Updated 2 years ago
- Abandoned hybrid singleplayer/multiplayer shooter project formerly known as DECEIVER☆525Updated 5 years ago
- A simple GOAP (goal-oriented action planner) useful for game AI☆96Updated last month
- Behavior Tree Starter Kit☆459Updated 2 years ago
- A read-only recreation of voxelquest from the snapshots☆146Updated 8 years ago
- Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples☆1,043Updated 3 years ago
- Voxel Quest Isometric Small (No Large Files)☆283Updated 8 years ago
- Artemis Entity System Framework ported to C#☆342Updated 4 years ago
- Hopefully updated status of all my github repositories☆346Updated 5 years ago
- Goal Oriented Action Planning AI in Unity☆671Updated 6 years ago
- Now obsolete code accompanying the first (2005) edition of the book "Artificial Intelligence for Games"☆542Updated 5 years ago
- A full-featured editor for working with Utility-based AI☆270Updated 6 years ago
- A simple free market simulator engine. Based on "Emergent Economies for Role Playing Games" by Doran and Parberry.☆381Updated 4 years ago
- A simple HTN planner based around the principles of the Builder pattern.☆352Updated 5 months ago
- JPS+ and Goal Bounding☆647Updated 9 years ago
- Experiments with wang-like tiles☆154Updated 3 years ago
- Texture synthesis from examples☆967Updated 2 years ago
- First version of the Voxel Quest engine (isometric)☆360Updated 8 years ago
- OpenSteer is a C++ library to help build steering behaviors for autonomous characters in games and animation.☆322Updated last year
- Planet Rendering: Adaptive Spherical Level of Detail based on Triangle Subdivision☆336Updated 8 years ago
- Map generator based on Voronoi Diagram and Perlin noise☆202Updated 6 years ago
- Map generator for games. Generates island maps with a focus on mountains, rivers, coastlines.☆1,320Updated 7 years ago
- Novice-built game engine from the ground up (with blogs!)☆416Updated 5 years ago
- Procedural zelda-like dungeon-design-generating library. (This project is very old, please don't judge present me by past me's code, thx.…☆279Updated 7 years ago
- A list of Game Development resources to make magic happen.☆563Updated 2 years ago
- A procedural map generator for roguelike games☆206Updated 3 years ago
- 🚀 Making multi-player gamedev simpler since 2017☆1,306Updated last week
- Fast, lightweight and easy-to-use pathfinding library for grid-based games☆621Updated 2 years ago
- A C++ port of Wave Function Collapse Tiling☆329Updated 2 years ago
- Sample OOP/ECS/DOD project (C++) for an internal Unity lecture in 2018☆373Updated 4 years ago