stolk / GPGOAPLinks
General Purpose Goal Oriented Action Planning
☆596Updated last year
Alternatives and similar repositories for GPGOAP
Users that are interested in GPGOAP are comparing it to the libraries listed below
Sorting:
- Abandoned hybrid singleplayer/multiplayer shooter project formerly known as DECEIVER☆529Updated 6 years ago
- Voxel Quest Isometric Small (No Large Files)☆288Updated 9 years ago
- Immersive first-person parkour in a surreal, physics-driven voxel world.☆574Updated 3 years ago
- OpenSteer is a C++ library to help build steering behaviors for autonomous characters in games and animation.☆348Updated 2 years ago
- A read-only recreation of voxelquest from the snapshots☆147Updated 8 years ago
- A C++ port of Wave Function Collapse Tiling☆335Updated 2 years ago
- Experiments with wang-like tiles☆156Updated 3 years ago
- Behavior Tree Starter Kit☆476Updated 3 years ago
- JPS+ and Goal Bounding☆658Updated 10 years ago
- Map generator based on Voronoi Diagram and Perlin noise☆210Updated 7 years ago
- A simple cross-platform dialogue graph editor.☆351Updated 9 years ago
- Procedural zelda-like dungeon-design-generating library. (This project is very old, please don't judge present me by past me's code, thx.…☆288Updated 7 years ago
- A simple GOAP (goal-oriented action planner) useful for game AI☆97Updated 9 months ago
- An implementation of Wave Function Collapse with a focus on performance.☆426Updated 11 months ago
- Now obsolete code accompanying the first (2005) edition of the book "Artificial Intelligence for Games"☆544Updated 6 years ago
- Hopefully updated status of all my github repositories☆346Updated 5 years ago
- Sample OOP/ECS/DOD project (C++) for an internal Unity lecture in 2018☆378Updated 4 years ago
- Packet acknowledgement system for UDP☆631Updated last year
- A fantasy map generator based on Martin O'Leary's "Generating fantasy map" notes☆720Updated 5 years ago
- A full-featured editor for working with Utility-based AI☆281Updated 6 years ago
- An open source C++ entity system.☆464Updated 4 years ago
- Bitmap generation from a single example with convolutions and MCMC☆764Updated 3 years ago
- Simple dungeon generator☆103Updated 10 years ago
- A procedural map generator for roguelike games☆214Updated 4 years ago
- Procedurally generated quests and stories for computer games.☆64Updated 7 years ago
- 3D isometric roguelike shooter☆50Updated 9 years ago
- A game designed to teach STEM concepts to high school students under the ADL True Game-based Learning project.☆40Updated 9 years ago
- A structured database with a local web service to edit it☆590Updated 2 weeks ago
- ☆619Updated 3 years ago
- A simple free market simulator engine. Based on "Emergent Economies for Role Playing Games" by Doran and Parberry.☆387Updated 5 years ago