A C++ port of Wave Function Collapse Tiling
☆338Dec 7, 2022Updated 3 years ago
Alternatives and similar repositories for wfc
Users that are interested in wfc are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An implementation of Wave Function Collapse with a focus on performance.☆430Oct 19, 2024Updated last year
- A simple, efficient, easily hackable C++ implementation of 3d model synthesis / wave function collapse☆210Jul 1, 2019Updated 6 years ago
- Single header library for creating image atlases.☆27Feb 5, 2022Updated 4 years ago
- ☆13Jan 30, 2017Updated 9 years ago
- A simple, one-file, header-only, C++ utility for graphs, curves and histograms.☆77May 23, 2018Updated 7 years ago
- Fast Point Overlap Test☆18Jun 17, 2018Updated 7 years ago
- Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics☆24,786Nov 25, 2025Updated 3 months ago
- Static model binary format☆20Oct 5, 2016Updated 9 years ago
- collection of opengl effects (WIP)☆12Sep 15, 2016Updated 9 years ago
- iji2dgrid is a grid that can be used to accelerate broadphase queries, or for coarse collision detection.☆14Apr 23, 2018Updated 7 years ago
- A Cinder block for dealing with geographic coordinates☆10Feb 6, 2020Updated 6 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Dec 8, 2018Updated 7 years ago
- Colby Hall's C++ Standard Library☆11Jan 13, 2020Updated 6 years ago
- ☆42Apr 16, 2017Updated 8 years ago
- Single-file libraries for C/C++ in public domain☆58Dec 5, 2020Updated 5 years ago
- ☆15Dec 15, 2016Updated 9 years ago
- etc texture decoder☆20May 31, 2019Updated 6 years ago
- ☆22Nov 17, 2013Updated 12 years ago
- Lightweight, performance oriented, Core library for 'C' programmers☆56Aug 10, 2015Updated 10 years ago
- Public domain linear time distance field and Voronoi diagram on lattice grid☆55Nov 25, 2016Updated 9 years ago
- A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps.☆243Jan 31, 2023Updated 3 years ago
- Fast mesh simplification via edge collapsing☆133Mar 11, 2017Updated 9 years ago
- Quadric Error Function (QEF) / Single Value Decomposition solvers in various languages☆89May 30, 2017Updated 8 years ago
- C/C++ Utility Library☆37Mar 11, 2026Updated last week
- A small single-file library for sprite outline extraction and simplification for C/C++☆88Oct 28, 2015Updated 10 years ago
- This is a physically based real-time renderer made for learning purposes.☆90Feb 7, 2017Updated 9 years ago
- A C library to read standard MIDI files.☆23Mar 15, 2019Updated 7 years ago
- Pack unit 3D vectors (such as normal vectors) into integer type☆17May 21, 2016Updated 9 years ago
- A much easier-to-read port of the WFC texture generation algorithm, plus a WPF GUI for watching it in action.☆133Jul 28, 2025Updated 7 months ago
- My playground of C++ game engine ideas.☆15Sep 19, 2016Updated 9 years ago
- Library of cubic spline utilities☆337Jan 22, 2026Updated 2 months ago
- A toolkit of public domain single-header libraries for shader-based opengl apps☆41Dec 1, 2019Updated 6 years ago
- Single file library for vertex cache optimisation of triangles.☆69Nov 17, 2017Updated 8 years ago
- Fortune's Voronoi Generator☆31Mar 27, 2018Updated 7 years ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Nov 15, 2013Updated 12 years ago
- Reflection and serialization in C++☆11Jul 1, 2016Updated 9 years ago
- cross compatible GL/GLES shaders to be tweaked in realtime☆14Feb 23, 2020Updated 6 years ago
- A minimal geometry editing UI based on IMGUI☆115May 15, 2020Updated 5 years ago
- Voxels Library - C++ library for voxel manipulation and polygonization☆297Jul 9, 2016Updated 9 years ago