Source code for gafferongames.com
☆151Apr 5, 2024Updated 2 years ago
Alternatives and similar repositories for gafferongames
Users that are interested in gafferongames are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A pure managed C# socket-agnostic reliability layer inspired by reliable.io and yojimbo☆150Nov 25, 2017Updated 8 years ago
- Packet acknowledgement system for UDP☆644Jun 11, 2026Updated 3 weeks ago
- ENet reliable UDP networking library modified to use Network Next☆16Jul 10, 2025Updated 11 months ago
- CS: A network library for client/server games with dedicated servers☆49Jun 1, 2019Updated 7 years ago
- Bitpacking serializer for C++☆62Jun 15, 2026Updated 2 weeks ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- A pure managed C# implementation of the Netcode.IO spec☆264Feb 9, 2023Updated 3 years ago
- Xenko Game sample + headless server☆23Apr 22, 2022Updated 4 years ago
- ☆22Jan 7, 2016Updated 10 years ago
- ☆14Nov 25, 2023Updated 2 years ago
- 【Unity】シリアライズ対象の変数に自動で参照を割り当てるエディタ拡張☆15Mar 11, 2023Updated 3 years ago
- Secure client/server protocol for multiplayer games built on top of UDP☆2,572Jun 12, 2026Updated 3 weeks ago
- ☆17May 13, 2015Updated 11 years ago
- Simple utility to help compare .NET assemblies☆15Dec 25, 2017Updated 8 years ago
- My personal physically-based volume rendering lab on GPU☆11Jul 6, 2021Updated 4 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A network library for client/server games written in C++☆2,693Jun 14, 2026Updated 2 weeks ago
- Networked Physics Demo (GDC 2015)☆76Jun 17, 2016Updated 10 years ago
- A lightweight plugin to allow Unity games to use Netcode.IO for secure UDP socket communication.☆127Sep 16, 2017Updated 8 years ago
- Pathtracer pet project. Follow the interesting bits of its development in my blog.☆12Oct 4, 2023Updated 2 years ago
- A simple to use Speech Recognition library for Unity based on the Microsoft Cognitive Services☆15Dec 15, 2018Updated 7 years ago
- C# bindings for netcode.io☆13Jul 29, 2017Updated 8 years ago
- Fast way to find Nearby objects within radius, using CullingGroup API☆28Oct 31, 2018Updated 7 years ago
- Slim, simple, cross-process, reader-writer unfair fast spin lock for Windows☆11Jan 31, 2026Updated 5 months ago
- How to inspect a C++ class hierarchy at compile time☆15Dec 17, 2021Updated 4 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- String ID library & debugging tools☆47Dec 28, 2023Updated 2 years ago
- Reliable UDP Protocol can be used with Unity3D☆13Aug 17, 2014Updated 11 years ago
- Single file minimalistic JavaScript slideshow framework☆19Dec 12, 2016Updated 9 years ago
- Async load / save local data with compression, encryption and integrity check.☆13Aug 13, 2022Updated 3 years ago
- Backend agnostic descriptor allocator for Vulkan-like APIs☆35May 6, 2026Updated last month
- Prefab Hierarchy Inspector for the Unity3D game engine.☆11Mar 26, 2017Updated 9 years ago
- Create a docker container running Photon Server from Exit Games☆18Jun 28, 2017Updated 9 years ago
- Position Based Fluids 2D Tutorial☆15Feb 17, 2022Updated 4 years ago
- All photon related stuff I made and think it could be useful for others or me late.☆32Apr 19, 2020Updated 6 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Gaffer's Network compression challenge☆100Mar 17, 2015Updated 11 years ago
- An updated build of PEEL dedicated to PhysX☆149Jun 14, 2025Updated last year
- A Curated List of Game Network Programming Resources☆35Mar 22, 2026Updated 3 months ago
- Schema and State Machine extension for Svelto.ECS☆11Apr 23, 2022Updated 4 years ago
- Akka.NET + Akka.Interfaced + Unity3D Project Scaffolding☆21Sep 23, 2016Updated 9 years ago
- Convert PUN 2's callback to UniRx's Operator☆15Jul 18, 2021Updated 4 years ago
- A 2D Physics Library for Networked Games☆278Feb 28, 2021Updated 5 years ago