ChilliWorks / ChilliSourceLinks
An open source, cross-platform game engine designed for indie developers.
☆161Updated last year
Alternatives and similar repositories for ChilliSource
Users that are interested in ChilliSource are comparing it to the libraries listed below
Sorting:
- A cross-platform 2D game prototyping framework based on OpenGL and C++☆265Updated 8 years ago
- Data driven game engine.☆163Updated 5 years ago
- Maratis version 4 (experimental)☆68Updated 3 years ago
- MIT Licensed 3D Engine☆295Updated 9 years ago
- A lightweight entity component system (ECS) written in C++.☆86Updated 9 years ago
- a C++ implementation to play back Spriter animations☆96Updated 2 years ago
- A 2D dynamic lighting system with accurate soft shadows.☆114Updated 4 years ago
- Voxel engine in C++ using Urho3D☆108Updated 7 years ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆83Updated 6 years ago
- A 2D physics based entity component game engine☆44Updated 9 years ago
- Data and binaries of Lumix Engine☆76Updated 6 years ago
- Examples for the Atomic Game Engine☆96Updated 7 years ago
- SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under …☆178Updated 5 years ago
- High efficient and fast 2D bin packing tool☆244Updated 8 years ago
- Unfinished Zelda-like survival/adventure game☆29Updated 7 years ago
- Lightweight entity/component/system library (C++11)☆127Updated 9 years ago
- Yet another 2d game engine of dreams (work in progress)☆82Updated 2 years ago
- Simple & powerful 2D game library.☆95Updated 4 years ago
- Simple terrain editor built using Urho3D.☆112Updated 2 years ago
- lightspeed lightweight elegant game engine in pure c☆567Updated 4 years ago
- Game GUI is a skin-able GL based Widget Class for Games☆323Updated 9 years ago
- RPC Network Library for Multiplayer Games☆76Updated 9 years ago
- Free 2D game development tool focused on the recent video cards for hardware acceleration and shader effects. It may be used to develop a…☆152Updated last week
- Cross platform low level rendering and I/O library☆198Updated 2 years ago
- Open Source C++ Game Engine☆40Updated 2 years ago
- Rainbow is a scriptable, cross-platform, 2D game engine.☆58Updated 3 years ago
- A library for creating Vulkan surfaces for SDL2 windows.☆50Updated 8 years ago
- An experimental framework for low latency, high fps multiplayer games☆176Updated 11 years ago
- Simple cross-platform command line texture packer based on the MaxRects algorithm by Jukka Jylänki (https://github.com/juj/RectangleBinPa…☆110Updated 6 years ago
- C++11 library for parsing the maps generated by the Map Editor called Tiled. Currently looking for maintainers!☆138Updated 2 years ago