IJDykeman / wangTilesLinks
Experiments with wang-like tiles
☆156Updated 3 years ago
Alternatives and similar repositories for wangTiles
Users that are interested in wangTiles are comparing it to the libraries listed below
Sorting:
- Fantasy Worlds Procedurally Generated☆181Updated 7 years ago
- A read-only recreation of voxelquest from the snapshots☆147Updated 8 years ago
- Map generator based on Voronoi Diagram and Perlin noise☆210Updated 7 years ago
- Procedurally generated voxel islands☆59Updated 3 years ago
- A tutorial on how to render isometric blocks in the correct order.☆205Updated 6 years ago
- Procedural Colorful Galaxies☆28Updated 9 years ago
- Voxel Quest Isometric Small (No Large Files)☆288Updated 9 years ago
- Procedural zelda-like dungeon-design-generating library. (This project is very old, please don't judge present me by past me's code, thx.…☆287Updated 7 years ago
- Procedural pixelart generator in the browser☆112Updated 3 years ago
- ☆300Updated last year
- Bitmap generation from a single example with convolutions and MCMC☆762Updated 3 years ago
- A simple free market simulator engine. Based on "Emergent Economies for Role Playing Games" by Doran and Parberry.☆387Updated 5 years ago
- Simple dungeon generator☆103Updated 9 years ago
- Civ simulator☆146Updated 9 years ago
- A python worldgen project☆35Updated last week
- Display of various celtic knots☆32Updated 4 years ago
- ☆44Updated 5 years ago
- The game script files for The Curious Expedition.☆87Updated 4 months ago
- One week experiment: learn how to procedurally generate maps on a sphere. Code is messy but it runs.☆147Updated 7 months ago
- Procedurally generated quests and stories for computer games.☆64Updated 7 years ago
- A program to procedurally generate spaceship sprites.☆58Updated 10 years ago
- 2d procedural planet generator inspired by No Man's Sky. pretty procedurally generated art☆102Updated 7 years ago
- The Wavefunction Collapse Algorithm explained very clearly☆305Updated 3 years ago
- Shamus Young's procedural city project☆359Updated 4 years ago
- My try at making multyplayer version of NetHack like game☆19Updated 7 years ago
- Procedurally generate pirate treasure maps.☆271Updated 4 years ago
- 1D & 2D Random noise with bicubic interpolation☆82Updated 5 years ago
- A much easier-to-read port of the WFC texture generation algorithm, plus a WPF GUI for watching it in action.☆133Updated last month
- ☆40Updated 6 years ago
- RTS in the spirit of Eufloria☆117Updated 2 years ago