tcoxon / metazelda
Procedural zelda-like dungeon-design-generating library. (This project is very old, please don't judge present me by past me's code, thx. One day I will find time to update it.)
☆284Updated 7 years ago
Alternatives and similar repositories for metazelda:
Users that are interested in metazelda are comparing it to the libraries listed below
- A procedural map generator for roguelike games☆212Updated 3 years ago
- Nox Futura - sort of like Dwarf Fortress in space.☆190Updated 4 years ago
- A simple demonstration of various roguelike dungeon generation algorithms.☆217Updated 3 years ago
- An open source roguelike written in C#☆123Updated 9 years ago
- Simple dungeon generator☆103Updated 9 years ago
- Procedural dungeon tile based map generator.☆114Updated 6 years ago
- A repository for code related to RogueLike development☆74Updated 2 years ago
- DungeonCarver is an implementation of the most popular dungeon generating algorithms☆46Updated 5 years ago
- the unRogueEngine☆125Updated 6 years ago
- Procedurally generated quests and stories for computer games.☆64Updated 7 years ago
- Code for my Procedural Map Generation talk at the Roguelike Celebration 2020☆90Updated 2 years ago
- JavaScript/TypeScript Roguelike Template - The basics to start building your own☆125Updated last year
- ☆89Updated 8 years ago
- Map generator based on Voronoi Diagram and Perlin noise☆204Updated 6 years ago
- Artwork and artwork license information from Dungeon Crawl Stone Soup☆127Updated 4 years ago
- Fantasy Worlds Procedurally Generated☆179Updated 6 years ago
- A Mayan roguelike☆57Updated 5 years ago
- A tiny 2D header-only flood-fill lighting engine☆85Updated 3 years ago
- Procedural map generator inspired by Slay the Spire.☆244Updated 3 years ago
- A free roguelike loader, celebrating free roguelikes☆57Updated 3 years ago
- A simple cross-platform dialogue graph editor.☆341Updated 8 years ago
- XNA Implementation for Mono based platforms☆115Updated 12 years ago
- A status/attribute rule manager lib for C# games☆27Updated last month
- Limited color palettes by DawnBringer in various formats.☆136Updated 2 years ago
- Symmetric Pre-Computed Visibility Tries with fast LOS for roguelikes.☆45Updated 2 years ago
- Landlord was a planned roguelike game, which may yet be completed one day if I decide I am willing to re-approach it.☆40Updated 2 years ago
- ☆102Updated 10 years ago
- Roguelike Toolkit - Modern C++ (14) SFML-based toolkit for creating roguelikes.☆319Updated 3 years ago
- Roguelike dungeon generation library written on Python3☆132Updated 4 years ago
- DarkConfig is a configuration library for games which supports fast and expressive iteration☆160Updated 7 months ago