tcoxon / metazelda
Procedural zelda-like dungeon-design-generating library. (This project is very old, please don't judge present me by past me's code, thx. One day I will find time to update it.)
☆279Updated 7 years ago
Alternatives and similar repositories for metazelda:
Users that are interested in metazelda are comparing it to the libraries listed below
- A procedural map generator for roguelike games☆206Updated 3 years ago
- A simple demonstration of various roguelike dungeon generation algorithms.☆211Updated 3 years ago
- An open source roguelike written in C#☆121Updated 8 years ago
- Nox Futura - sort of like Dwarf Fortress in space.☆190Updated 4 years ago
- A repository for code related to RogueLike development☆74Updated last year
- Fantasy Worlds Procedurally Generated☆180Updated 6 years ago
- An aseprite script to compute fake normal maps at the edges of sprites.☆192Updated 5 months ago
- Artwork and artwork license information from Dungeon Crawl Stone Soup☆124Updated 4 years ago
- Simple dungeon generator☆102Updated 9 years ago
- A free roguelike loader, celebrating free roguelikes☆54Updated 3 years ago
- Limited color palettes by DawnBringer in various formats.☆135Updated 2 years ago
- ☆89Updated 8 years ago
- InfiniMap - (Nearly) Infinite Maps☆27Updated 6 years ago
- Procedural dungeon tile based map generator.☆113Updated 5 years ago
- Code for my Procedural Map Generation talk at the Roguelike Celebration 2020☆84Updated 2 years ago
- Roguelike dungeon generation library written on Python3☆131Updated 3 years ago
- Procedurally generated quests and stories for computer games.☆63Updated 7 years ago
- Procedural map generator inspired by Slay the Spire.☆242Updated 3 years ago
- ☆101Updated 10 years ago
- the unRogueEngine☆124Updated 6 years ago
- A stylized procedural planet generator written in Godot 3.0.☆213Updated 4 years ago
- A Mayan roguelike☆57Updated 5 years ago
- Experiments with wang-like tiles☆154Updated 3 years ago
- DungeonCarver is an implementation of the most popular dungeon generating algorithms☆45Updated 5 years ago
- A tiny 2D header-only flood-fill lighting engine☆86Updated 3 years ago
- The general personal libs I use in my Haxe projects.☆247Updated last week
- Map generator based on Voronoi Diagram and Perlin noise☆200Updated 6 years ago
- Top-down roguelike about goblins, lamps and magic☆323Updated 10 months ago
- Symmetric Pre-Computed Visibility Tries with fast LOS for roguelikes.☆45Updated 2 years ago