Procedural zelda-like dungeon-design-generating library. (This project is very old, please don't judge present me by past me's code, thx. One day I will find time to update it.)
☆292Nov 6, 2017Updated 8 years ago
Alternatives and similar repositories for metazelda
Users that are interested in metazelda are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- libGDX source code for procedural level generation☆14Mar 1, 2015Updated 11 years ago
- NEON STRUCT: Desperation Column☆13Jan 22, 2022Updated 4 years ago
- ☆16Sep 18, 2023Updated 2 years ago
- Small game for the LibGDX jam☆16Sep 21, 2023Updated 2 years ago
- Modified version of [lidgren-network-gen3](https://github.com/lidgren/lidgren-network-gen3).☆19Jun 23, 2016Updated 9 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- An editor for a Doom-like engine, using LibGdx.☆37Jul 19, 2016Updated 9 years ago
- Procedurally generated quests and stories for computer games.☆67Dec 12, 2017Updated 8 years ago
- Procedural zelda-like dungeon-design-generating library for Unity.☆15Feb 17, 2018Updated 8 years ago
- A tiny 2D header-only flood-fill lighting engine☆87Dec 26, 2021Updated 4 years ago
- Procedurally generates 3D voronoi polygon islands.☆23Nov 19, 2016Updated 9 years ago
- JavaScript procedural sprite generator☆614Sep 3, 2021Updated 4 years ago
- Symetrical field-of-vision algorithm based on Brensenham's line algorithm implemented with C++☆13Dec 6, 2016Updated 9 years ago
- Procedurally generated alchemy circles☆59Sep 16, 2019Updated 6 years ago
- procedural terrain generation☆17Oct 8, 2020Updated 5 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- AutoTile tileset generator for Unity☆10Jul 5, 2019Updated 6 years ago
- ☆14Oct 11, 2021Updated 4 years ago
- The dungeon generator☆53Oct 13, 2018Updated 7 years ago
- Real-time physically-based atmospheric scattering using Vulkan and Rust☆13Jun 21, 2022Updated 3 years ago
- [DEPRECATED] Virtual Machine for BlueByte☆11Feb 18, 2020Updated 6 years ago
- Spline Area plugin for UE4☆12Aug 4, 2021Updated 4 years ago
- Roguelike Toolkit - Modern C++ (14) SFML-based toolkit for creating roguelikes.☆339Aug 17, 2021Updated 4 years ago
- A simple 3D model editor based on simple quads and a sprite set.☆176Sep 28, 2017Updated 8 years ago
- ☆24Apr 26, 2018Updated 8 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Project files for my tests with procedural generation in the Godot engine☆13Aug 10, 2017Updated 8 years ago
- The winning Assembly Summer 2015 4k intro by Prismbeings.☆22Jun 29, 2016Updated 9 years ago
- Testing some x86 jit'y things in Rust☆11Jul 28, 2016Updated 9 years ago
- ☆28Dec 14, 2015Updated 10 years ago
- 2D/3D noise DSL for generating voxel worlds.☆16Jul 22, 2015Updated 10 years ago
- 7-day Roguelike, 2021 (Success)☆27Jun 22, 2021Updated 4 years ago
- Rewrite of PCBoard BBS to Modern Pascal CodeRunner☆13Oct 18, 2019Updated 6 years ago
- A procedural map generator for roguelike games☆218Jul 18, 2021Updated 4 years ago
- egui integration for Tetra.☆17Mar 18, 2023Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆40Feb 3, 2014Updated 12 years ago
- Fantasy Worlds Procedurally Generated☆190Sep 9, 2018Updated 7 years ago
- An experiment to write a faster/native version of SveltoECS's FasterDictionary☆17Apr 17, 2019Updated 7 years ago
- ☆10Mar 24, 2018Updated 8 years ago
- Low poly font rendering system. Uses triangles not textures, for always sharp edges.☆17May 11, 2023Updated 2 years ago
- Joise is a 2D, 3D, 4D and 6D modular noise library written in Java.☆71Oct 31, 2018Updated 7 years ago
- Fun with the PICO-8 fantasy console☆12May 29, 2018Updated 7 years ago