r-lyeh-archived / statvsLinks
Hopefully updated status of all my github repositories
☆346Updated 5 years ago
Alternatives and similar repositories for statvs
Users that are interested in statvs are comparing it to the libraries listed below
Sorting:
- Abandoned hybrid singleplayer/multiplayer shooter project formerly known as DECEIVER☆529Updated 6 years ago
- An open source C++ entity system.☆464Updated 4 years ago
- Lightweight entity/component/system library (C++11)☆127Updated 9 years ago
- Micro simple Rasterizer in a single C++11 header file.☆346Updated 7 years ago
- A C++14 Entity Component System☆193Updated 5 years ago
- Small footprint UI library for hardware accelerated games & applications☆589Updated 5 years ago
- Immersive first-person parkour in a surreal, physics-driven voxel world.☆573Updated 3 years ago
- Voxel Quest Isometric Small (No Large Files)☆288Updated 9 years ago
- A GPU-powered image editor (in the making)☆376Updated 4 years ago
- ☆620Updated 3 years ago
- Auto-layout Ui library, lightweight, skinnable and system agnostic, with an OpenGL backend☆753Updated 7 years ago
- a cross platform (Linux and Windows) OpenGL window library in a single header☆209Updated 3 weeks ago
- [WIP] Experimental C++14 multithreaded compile-time entity-component-system library.☆488Updated 6 years ago
- Example of MSVC makefile project for hotloading C with intellisense/debugger compatability☆108Updated 3 years ago
- A potpourri of various code I want to release online☆259Updated 5 years ago
- Planet Rendering: Adaptive Spherical Level of Detail based on Triangle Subdivision☆341Updated 9 years ago
- A 2D dynamic lighting system with accurate soft shadows.☆114Updated 4 years ago
- a block/voxel-based game☆380Updated 3 years ago
- First version of the Voxel Quest engine (isometric)☆360Updated 9 years ago
- Repository for the slides and the code of my CppCon 2015 talks.☆95Updated 9 years ago
- Abandoned: GWEN - GUI Without Extravagant Nonsense.☆433Updated last year
- Game Scripting Languages benchmarked☆513Updated 9 years ago
- C++ entity-component system☆250Updated 8 years ago
- A tiny game engine in C.☆467Updated last year
- Cross platform low level rendering and I/O library☆198Updated 3 years ago
- Game GUI is a skin-able GL based Widget Class for Games☆325Updated 9 years ago
- Example code from "Foundation HTML5 Animation with JavaScript" ported to C++ and SFML☆68Updated 7 years ago
- Debugging the way it's meant to be done☆521Updated 4 years ago
- Base libraries for C++ development☆465Updated 13 years ago
- General Purpose Goal Oriented Action Planning☆598Updated last year