A full-featured editor for working with Utility-based AI
☆290Oct 28, 2018Updated 7 years ago
Alternatives and similar repositories for curvature
Users that are interested in curvature are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Infinite Axis Utility System for Unity☆166Oct 25, 2025Updated 6 months ago
- A Utility-based framework for developing autonomous AI systems in Unity.☆92Nov 8, 2016Updated 9 years ago
- ☆199May 29, 2019Updated 6 years ago
- Provide a basic framework to build an Utility IA in Unity using the xNode editor of Siccity☆204Feb 8, 2024Updated 2 years ago
- Customize Unreal Engine splash on startup with a random splash image☆45Feb 27, 2026Updated 2 months ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- A Utility AI for C# and Unity☆474Jul 15, 2021Updated 4 years ago
- The Unity project and other resources that accompanied my talk on DOTS and AI at Games Connect Asia Pacific (GCAP) in 2023.☆11Oct 25, 2024Updated last year
- Bare-bones utility AI implementation for Unity3d.☆65Aug 31, 2020Updated 5 years ago
- A repository showing how one would create customized blueprint nodes in UE4☆45Jan 7, 2022Updated 4 years ago
- Infinite axis utility system in UE Behavior Trees☆78Jul 8, 2024Updated last year
- Concept about UtilityAI in ECS☆54May 22, 2020Updated 5 years ago
- A simple HTN planner based around the principles of the Builder pattern.☆431Mar 18, 2026Updated last month
- Some old code using Unity DOTS ( 2019 ), with flexible Utility AI (with editor) heavily inspired by Dave Mark's work☆30Aug 5, 2022Updated 3 years ago
- Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples☆1,101Apr 21, 2026Updated 2 weeks ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- An implementation of a "utility AI" system, using weights to tell AI which tasks to do instead of a traditional behavior tree.☆30Apr 7, 2019Updated 7 years ago
- Minimal HTN AI implementation for Unity3d.☆30Jun 24, 2019Updated 6 years ago
- Unreal Engine plugin for async task programming☆204Jun 20, 2025Updated 10 months ago
- Goal Oriented Action Planning AI in Unity☆674Jan 2, 2019Updated 7 years ago
- Simple Utility AI implementation for Unreal Engine 4☆99Jan 4, 2020Updated 6 years ago
- AI - Influence map using a compute shader and async gpu readback☆10Jul 20, 2022Updated 3 years ago
- A game designed to teach STEM concepts to high school students under the ADL True Game-based Learning project.☆41Feb 2, 2016Updated 10 years ago
- Lets you view and edit node graphs inside Unity☆13Mar 13, 2020Updated 6 years ago
- Graphical htn domain construction tool for Unreal Engine 4(UE4)☆18Jul 20, 2020Updated 5 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Extending a Unity3d Inspector window to show int tags☆33Jun 3, 2018Updated 7 years ago
- Shows Unreal Engine logs in-game using ImGui☆68Aug 28, 2023Updated 2 years ago
- Behavior Tree for Unity ECS (DOTS) framework☆495Jul 31, 2022Updated 3 years ago
- Unreal Engine UI Texture Validator Plugin☆98Mar 21, 2025Updated last year
- A Complete Open Source Agent AI Framework For Unity☆64Jan 27, 2021Updated 5 years ago
- Fast implementaion of Utility AI in Unity☆39Feb 20, 2023Updated 3 years ago
- A visual studio extension and associated UE plugin code to do a blueprint search without having to load up the editor.☆12Jan 27, 2023Updated 3 years ago
- Goal oriented action planning beyond GOAP☆77Oct 24, 2020Updated 5 years ago
- Testing a sphere point picking function.☆25Nov 3, 2017Updated 8 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Steve's UtilityAI SubSystem (for Unreal Engine 5)☆68Feb 17, 2026Updated 2 months ago
- Jolt-based deterministic physics for Artillery.☆17Oct 3, 2024Updated last year
- Extension to engine behavior tree system, adding utility-based selection nodes - Plugin version☆109Aug 30, 2020Updated 5 years ago
- Steve's Persistent Unreal Data library☆563Apr 24, 2026Updated last week
- SteamFix for Standalone Mode in UE 4.25, 4.26 and 5☆28May 28, 2021Updated 4 years ago
- Fork of Daniel Amthauer's UE4-HardwareBreakpointsPlugin with support of UE5 and some additional features☆16Mar 3, 2025Updated last year
- Collection of tools for Unity DOTS☆341Apr 14, 2026Updated 3 weeks ago