etodd / lasercrabsLinks
Abandoned hybrid singleplayer/multiplayer shooter project formerly known as DECEIVER
☆528Updated 6 years ago
Alternatives and similar repositories for lasercrabs
Users that are interested in lasercrabs are comparing it to the libraries listed below
Sorting:
- Immersive first-person parkour in a surreal, physics-driven voxel world.☆573Updated 3 years ago
- Hopefully updated status of all my github repositories☆346Updated 6 years ago
- Voxel Quest Isometric Small (No Large Files)☆289Updated 9 years ago
- a block/voxel-based game☆384Updated 3 years ago
- Open Source version of the award-winning physics platformer☆341Updated 8 years ago
- Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.☆1,047Updated 2 years ago
- General Purpose Goal Oriented Action Planning☆602Updated last year
- Novice-built game engine from the ground up (with blogs!)☆432Updated 6 years ago
- A real time 3D engine.☆748Updated 2 years ago
- An open source C++ entity system.☆464Updated 4 years ago
- A GPU-powered image editor (in the making)☆377Updated 5 years ago
- Open Source teleportation based first person puzzle-platformer☆377Updated last year
- Planet Rendering: Adaptive Spherical Level of Detail based on Triangle Subdivision☆343Updated 9 years ago
- 2D Game☆305Updated 4 years ago
- A read-only recreation of voxelquest from the snapshots☆147Updated 9 years ago
- Trapped in a hostile computer system, you must make a way out - RTS/coding game☆394Updated 3 years ago
- A tiny game engine in C.☆469Updated last year
- An open source, cross-platform game engine designed for indie developers.☆160Updated last year
- 🚀 Making multi-player gamedev simpler since 2017☆1,419Updated 10 months ago
- A 2D dynamic lighting system with accurate soft shadows.☆114Updated 5 years ago
- MIT Licensed 3D Engine☆295Updated 9 years ago
- Shamus Young's procedural city project☆360Updated 4 years ago
- Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.☆618Updated 2 years ago
- Abandoned: GWEN - GUI Without Extravagant Nonsense.☆440Updated 2 years ago
- Source code for cross-platform OpenGL gaming engine☆350Updated 5 months ago
- Sample OOP/ECS/DOD project (C++) for an internal Unity lecture in 2018☆378Updated 5 years ago
- ☆635Updated 3 years ago
- Lightweight and Simple 3D Open Source Physics Engine in C++☆970Updated 4 years ago
- the thin c++ game engine☆1,591Updated 4 years ago
- ☆101Updated 11 years ago