A simple GOAP (goal-oriented action planner) useful for game AI
☆105Dec 4, 2024Updated last year
Alternatives and similar repositories for cppGOAP
Users that are interested in cppGOAP are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- General Purpose Goal Oriented Action Planning☆621Mar 7, 2024Updated 2 years ago
- Hierarchical-Task-Network planner in C++☆44Jul 30, 2016Updated 10 years ago
- A Starcraft: Brood War bot I created for my BSc Dissertation☆14May 28, 2015Updated 11 years ago
- Goal Oriented Action Planning AI in Unity☆670Jan 2, 2019Updated 7 years ago
- Goal Oriented Action Planning (GOAP)☆13Oct 5, 2015Updated 10 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- A sketch-based terrain generation framework on GPU using patch-based texture synthesis.☆17May 6, 2013Updated 13 years ago
- Unreal Engine 4 Plugin with an HTN Planner and Plan Reuse functionality☆56Mar 31, 2016Updated 10 years ago
- Very simple GOAP addon and example for Godot Engine☆88Aug 12, 2019Updated 7 years ago
- GOAP☆152Nov 26, 2015Updated 10 years ago
- A general-purpose data-driven game engine with tools. Attribution based licensing.☆23Jun 10, 2018Updated 8 years ago
- A Vulkan Grass Renderer☆17Nov 9, 2018Updated 7 years ago
- Lightweight C++/Python Hierarchical Task Network (HTN) AI Engine☆44Sep 10, 2024Updated 2 years ago
- Goal Oriented Action Planning C#/.NET Library☆64Jun 25, 2020Updated 6 years ago
- A library of distance and occlusion generation routines☆115Apr 13, 2026Updated 5 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Header-only type safe C++ template library for fast native fixed point arithmetic☆14Mar 9, 2019Updated 7 years ago
- demonstration of live reloading☆15Feb 16, 2018Updated 8 years ago
- Visual scripting plugin for Lumix Engine☆11Feb 14, 2026Updated 7 months ago
- ☆21Jan 9, 2020Updated 6 years ago
- Pure-Python implementation of Goal-Oriented Action Planning.☆58Nov 2, 2019Updated 6 years ago
- Flying pathfinding prototype using an Octree in Unity 3D☆76May 25, 2019Updated 7 years ago
- A simple example on how to use entt (https://github.com/skypjack/entt) within godot☆48Sep 22, 2019Updated 6 years ago
- A Simple HTN Planner created as a graduation project☆28Jan 27, 2021Updated 5 years ago
- Herringbone Wang Tile dungeon generators☆20Feb 27, 2017Updated 9 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Behavior tree C/C++ library☆17Aug 26, 2018Updated 8 years ago
- A simple HTN planner based around the principles of the Builder pattern.☆453Mar 18, 2026Updated 6 months ago
- Geek Car, An Autonomous Application Based On Cyber RT http://for-geeks.com☆13Feb 5, 2026Updated 7 months ago
- ☆15Feb 25, 2020Updated 6 years ago
- skynet 的 websocket 版 gate,适用于 watchdog 模式☆12Sep 14, 2019Updated 7 years ago
- Explicit Corridor Map implementation☆31Jan 31, 2016Updated 10 years ago
- Continuous Distance-Dependent Level of Detail☆23Jan 10, 2016Updated 10 years ago
- ☆45Oct 9, 2019Updated 6 years ago
- Repository for my Unite Copenhagen 2019 talk - Upgrading Your Existing Project to the Universal Render Pipeline☆17Oct 1, 2019Updated 6 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆26Aug 26, 2017Updated 9 years ago
- C#,Console☆10Jun 19, 2019Updated 7 years ago
- This is an extender for C4 which is based on Vanganth Extender for Interlude. ALL CREDITS to Vanganth☆14Nov 27, 2021Updated 4 years ago
- ☆12Jun 18, 2026Updated 3 months ago
- External C++ OpenGL particle rendering for Unity3D.☆15Jul 10, 2017Updated 9 years ago
- ssao for ios using Urho3d☆12Jan 3, 2015Updated 11 years ago
- Source code of my master thesis on occlusion culling for (out-of-core) path tracing☆16Jul 29, 2025Updated last year