Real-time physical light transport (PLT) framework
☆250Mar 30, 2023Updated 3 years ago
Alternatives and similar repositories for PLTFalcor
Users that are interested in PLTFalcor are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Source Code for SIGGRAPH 2022 Paper "Generalized Resampled Importance Sampling: Foundations of ReSTIR"☆506Jul 20, 2025Updated 9 months ago
- Implementation of the paper "Variance-Aware Multiple Importance Sampling" for bidirectional path tracing in PBRT.☆34Aug 28, 2019Updated 6 years ago
- Source code for "Revisiting controlled mixture sampling for rendering applications" SIGGRAPH 2023☆20Jan 21, 2024Updated 2 years ago
- Source code for "Progressive Denoising of Monte Carlo Rendered Images".☆57Aug 25, 2025Updated 8 months ago
- Source Code for SIGGRAPH North America 2025 Paper "Practical Stylized Nonlinear Monte Carlo Rendering"☆44Sep 13, 2025Updated 7 months ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- A wave-optical path tracer☆159Apr 4, 2026Updated 3 weeks ago
- ReSTIR-GI implementation in Mitsuba3☆17Jul 17, 2023Updated 2 years ago
- Code of "Practical Path Guiding for Efficient Light-Transport Simulation"☆247Aug 29, 2024Updated last year
- ☆116Jan 18, 2024Updated 2 years ago
- Code for SIGGRAPH Asia 2024 (TOG) Paper "Efficient Image-Space Shape Splatting for Monte Carlo Rendering"☆30Sep 22, 2024Updated last year
- ☆33Aug 16, 2023Updated 2 years ago
- Physically-based CPU and GPU ray-tracer☆375Apr 15, 2026Updated 2 weeks ago
- Implementation of "Efficiency-Aware Russian Roulette and Splitting" (SIGGRAPH 2022)☆49Jun 6, 2023Updated 2 years ago
- Code for SIGGRAPH Asia 2023 (ToG) paper "Manifold Path Guiding for Importance Sampling Specular Chains"☆41Mar 27, 2024Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Implementation of "Single-pass stratified importance resampling"☆29Jul 30, 2022Updated 3 years ago
- A Hardware Raytracing based Progressive Photon Mapper using Falcor 5.2☆64Jun 15, 2024Updated last year
- Intel(R) Open Path Guiding Library☆330Feb 10, 2026Updated 2 months ago
- Source code for SIGGRAPH Asia 2021 paper "Fast Volume Rendering with Spatiotemporal Reservoir Resampling"☆162May 25, 2024Updated last year
- Sandbox for graphics paper implementation☆247Aug 2, 2025Updated 9 months ago
- The repository for our publication: "Progressive null-tracking for volumetric rendering" which will be presented at SIGGRAPH 2023 for the…☆25Feb 1, 2025Updated last year
- A novel neural network based path guiding technique for realtime path tracing. A small neural network is trainied in online fashion to ap…☆16Jan 13, 2024Updated 2 years ago
- This repository contains the source code of the paper Primary-Space Adaptive Control Variates using Piecewise-Polynomial Approximations b…☆20Apr 14, 2022Updated 4 years ago
- Code for "Monte Carlo Estimators for Differential Light Transport" (SIGGRAPH 2021) by Tizian Zeltner, Sébastien Speierer, Iliyan Georgiev…☆42Aug 14, 2022Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- ☆81Jan 19, 2024Updated 2 years ago
- Reference implementation of the paper "Recursive Control Variates for Inverse Rendering" (SIGGRAPH 2023)☆51Jul 30, 2023Updated 2 years ago
- Code for "Specular Manifold Sampling for Rendering High-Frequency Caustics and Glints" (SIGGRAPH 2020) by Tizian Zeltner, Iliyan Georgiev…☆230Jun 27, 2021Updated 4 years ago
- C++ implementation of "Stochastic Generation of (t,s) Sample Sequences", by Helmer, Christensen, and Kensler (2021)☆55Apr 10, 2026Updated 3 weeks ago
- GPU prototype implementation for neural parametric mixtures guiding☆30Jan 31, 2025Updated last year
- LTC approximation of the Anisotropic GGX for real-time area light shading with anisotropic reflection.☆87Nov 27, 2025Updated 5 months ago
- Source code release for Temporal Gradient-Domain Path Tracing [Manzi and Kettunen et al. 2016]☆15Mar 1, 2019Updated 7 years ago
- 2D visualizer for specular path manifolds☆78Jun 17, 2021Updated 4 years ago
- Source Code for SIGGRAPH 2023 Paper "Parameter-space ReSTIR for Differentiable and Inverse Rendering"☆59Nov 25, 2024Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Mitsuba renderer main repository☆24Sep 28, 2022Updated 3 years ago
- High Performance CPU/GPU Physically Based Renderer in Rust☆212Apr 21, 2026Updated last week
- ☆128Aug 18, 2025Updated 8 months ago
- Gradient-domain path tracing (G-PT) and gradient-domain bidirectional path tracing (G-BDPT) for Mitsuba renderer☆99Mar 1, 2019Updated 7 years ago
- Implementation of the SIGGRAPH 2022 paper "Efficiency-aware MIS for bidirectional rendering algorithms"☆27Sep 20, 2022Updated 3 years ago
- Path-space differentiable renderer☆164Oct 16, 2023Updated 2 years ago
- Code for "Practical Multiple-Scattering Sheen Using Linearly Transformed Cosines" (SIGGRAPH 2022 Talk) by Tizian Zeltner, Brent Burley, a…☆51Oct 11, 2022Updated 3 years ago