shader-slang / slangpyLinks
Making it easier to work with slang in python
☆85Updated this week
Alternatives and similar repositories for slangpy
Users that are interested in slangpy are comparing it to the libraries listed below
Sorting:
- Code for the paper "From microfacets to participating media: A unified theory of light transport with stochastic geometry"☆95Updated last year
- Sandbox for graphics paper implementation☆240Updated 2 months ago
- Source Code for "N-BVH: Neural ray queries with bounding volume hierarchies" (SIGGRAPH 2024)☆135Updated last year
- Code for SIGGRAPH 2024 (ToG) paper "Specular Polynomials"☆84Updated last year
- Materials for the Neural Shading Course at SIGGRAPH 2025☆118Updated 2 months ago
- NVIDIA Neural Shading SDK☆206Updated last month
- Source code for SIGGRAPH Asia 2021 paper "Fast Volume Rendering with Spatiotemporal Reservoir Resampling"☆163Updated last year
- An online test suite for rendering research, based on Disney Research's interactive viewer☆44Updated 3 years ago
- Source Code for SIGGRAPH North America 2025 Paper "Practical Stylized Nonlinear Monte Carlo Rendering"☆37Updated last month
- Advanced Samples for the NVIDIA OptiX 7 Ray Tracing SDK☆332Updated 2 months ago
- UCSD CSE 272 renderer☆101Updated 9 months ago
- an implementation of parallel linear BVH (LBVH) on GPU☆236Updated 5 years ago
- A simple interactive ray-tracing renderer.☆49Updated 11 months ago
- Code for SIGGRAPH Asia 2023 (ToG) paper "Manifold Path Guiding for Importance Sampling Specular Chains"☆40Updated last year
- GPU Radix Sort implemented in Vulkan and GLSL.☆67Updated last year
- A wave-optical path tracer☆128Updated last month
- 2D visualizer for specular path manifolds☆73Updated 4 years ago
- ☆69Updated 4 months ago
- Real-time physical light transport (PLT) framework☆247Updated 2 years ago
- RTXGI v2.0 Update including Neural Radiance Cache and Spatial Hash Radiance Cache☆247Updated 3 weeks ago
- NVIDIA RTX Mega Geometry SDK☆174Updated last month
- Vector-Valued Monte Carlo Integration Using Ratio Control Variates☆33Updated last month
- ☆257Updated this week
- OptiX 9 Lightweight Wrapper Library☆107Updated 2 weeks ago
- Source Code for "Neural Prefiltering for Correlation-Aware Levels of Detail" (SIGGRAPH 2023)☆18Updated last year
- ☆79Updated last year
- ☆60Updated 3 years ago
- Real-Time Path Guiding Using Bounding Voxel Sampling☆33Updated last year
- ☆78Updated last year
- Source Code for SIGGRAPH 2023 Paper "Parameter-space ReSTIR for Differentiable and Inverse Rendering"☆61Updated 11 months ago