shader-slang / slangpyView external linksLinks
Making it easier to work with slang in python
☆122Feb 6, 2026Updated last week
Alternatives and similar repositories for slangpy
Users that are interested in slangpy are comparing it to the libraries listed below
Sorting:
- Source Code for SIGGRAPH North America 2025 Paper "Practical Stylized Nonlinear Monte Carlo Rendering"☆40Sep 13, 2025Updated 5 months ago
- A high performance and friendly GPU LBVH implementation.☆40Oct 23, 2025Updated 3 months ago
- A Python package for calling Slang modules from PyTorch.☆74Jan 29, 2026Updated 2 weeks ago
- NVIDIA Neural Shading SDK☆251Feb 6, 2026Updated last week
- [Trans. on Graphics (ToG) 2024] Official code release for paper: 🎯"DARTS: Diffusion Approximated Residual Time Sampling for Time-of-flig…☆17Dec 24, 2024Updated last year
- A shader-driven livecoding tool using Vulkan and the Slang shading language.☆38Jan 29, 2026Updated 2 weeks ago
- Code for SIGGRAPH 2025 (ToG) paper "Multiple Importance Reweighting for Path Guiding"☆19May 20, 2025Updated 8 months ago
- ☆17Jul 17, 2023Updated 2 years ago
- Source Code for EG 2025 Paper "Many-Light Rendering Using ReSTIR-Sampled Shadow Maps"☆23Jul 28, 2025Updated 6 months ago
- Neural Radiance Cache (NRC) Library☆43Oct 27, 2025Updated 3 months ago
- Slang Render Hardware Interface☆159Updated this week
- ☆43Sep 1, 2025Updated 5 months ago
- Vector-Valued Monte Carlo Integration Using Ratio Control Variates☆39Sep 27, 2025Updated 4 months ago
- Sample benchmark demonstrating the VK_NV_cooperative_vector extension☆13Dec 22, 2025Updated last month
- Making it easier to work with shaders☆5,005Updated this week
- Code for the paper "From microfacets to participating media: A unified theory of light transport with stochastic geometry"☆100Aug 23, 2024Updated last year
- ☆18Aug 16, 2025Updated 5 months ago
- ☆16Nov 21, 2025Updated 2 months ago
- Real-Time dynamic global illumination based on surfel. This project is based on GIBS presented at SIGGRAPH 2021. Implemented with Falcor …☆114Sep 8, 2024Updated last year
- Source Code for the SIGGRAPH 2025 Paper "Reservoir Splatting for Temporal Path Resampling and Motion Blur".☆40Sep 6, 2025Updated 5 months ago
- Implementation of "Efficiency-Aware Russian Roulette and Splitting" (SIGGRAPH 2022)☆49Jun 6, 2023Updated 2 years ago
- CUDA implementation of a linear bounding volume hierarchy (LBVH).☆14Dec 5, 2024Updated last year
- Code for SIGGRAPH Asia 2024 (TOG) Paper "Efficient Image-Space Shape Splatting for Monte Carlo Rendering"☆29Sep 22, 2024Updated last year
- GPU prototype implementation for neural parametric mixtures guiding☆29Jan 31, 2025Updated last year
- ☆16Dec 10, 2019Updated 6 years ago
- Robust Fitting of Parallax-Aware Mixtures for Path Guiding - SIGGRAPH 2020☆36Feb 20, 2025Updated 11 months ago
- Code for the paper "MIPNet: Neural Normal-to-Anisotropic-Roughness MIP Mapping"☆17Mar 31, 2023Updated 2 years ago
- Official implementation of the paper "Neural Importance Sampling of Many Lights", to be presented at ACM SIGGRAPH 2025☆24Jul 15, 2025Updated 6 months ago
- SH for HLSL 2021☆240Mar 1, 2025Updated 11 months ago
- a GPU ray tracer rewritten from PBRT-v4☆21Dec 16, 2025Updated last month
- Dr.Jit — A Just-In-Time-Compiler for Differentiable Rendering☆740Updated this week
- 2D visualizer for specular path manifolds☆77Jun 17, 2021Updated 4 years ago
- ☆32Sep 24, 2025Updated 4 months ago
- An official implementation of SIGGRAPH 2022 paper, "Self-Supervised Post-Correction for Monte Carlo Denoising"☆17Dec 6, 2023Updated 2 years ago
- NVIDIA RTX Mega Geometry SDK☆205Jan 30, 2026Updated 2 weeks ago
- Source Code for "Neural Prefiltering for Correlation-Aware Levels of Detail" (SIGGRAPH 2023)☆17Dec 3, 2025Updated 2 months ago
- Implementation of "Focal Path Guiding for Light Transport Simulation" (SIGGRAPH 2023)☆25Aug 29, 2023Updated 2 years ago
- A GPU-parallel implementation of Marching Cubes in Vulkan☆21Apr 23, 2024Updated last year
- Source Code for "N-BVH: Neural ray queries with bounding volume hierarchies" (SIGGRAPH 2024)☆136Dec 3, 2025Updated 2 months ago