spiroyster / csg
Single header only, multi-threaded, constructive solid geometry (csg) functions.
☆20Updated 3 years ago
Alternatives and similar repositories for csg:
Users that are interested in csg are comparing it to the libraries listed below
- CSG library for C++, port of https://github.com/evanw/csg.js/☆102Updated 8 years ago
- Constructive Solid Geometry header only implementation.☆21Updated 2 years ago
- A vectorized software rasterization pipeline optimized for rendering a sparse set of pixels with 16x MSAA.☆16Updated 8 years ago
- The fastest culler ever☆35Updated 6 years ago
- Mesh utilities for basic meshes, marching cubes, lighting and CSG☆15Updated 7 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆61Updated 8 years ago
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆41Updated 2 weeks ago
- Maciej's Toolbox☆65Updated last year
- a header-only C++ .blend file parser☆69Updated last month
- Header-only base C++ library.☆20Updated 7 years ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 5 years ago
- Single-file libraries for C/C++ in public domain☆54Updated 4 years ago
- vGizmo3D - a virtual GIZMO 3D object manipulator / orientator, via mouse, with pan & dolly/zoom features☆52Updated 2 weeks ago
- Attempt to understand and compare different Acceleration structures☆30Updated 3 years ago
- GLSL like minimalist vector, matrix and quaternion math library for C++11☆39Updated 3 years ago
- A simple, one-file, header-only, C++ utility for graphs, curves and histograms.☆75Updated 6 years ago
- Voxel stuff entirely on the GPU using lots of GPU stuff and very little CPU stuff. Requires GLFW, GLEW, OpenGL, and a computer with a fai…☆20Updated 7 years ago
- Fast hash table template for array indexes.☆27Updated 8 years ago
- A library of distance and occlusion generation routines☆112Updated 6 years ago
- Code from article "Real Time Constructive Solid Geometry" in the book "Game Development Tools"☆30Updated 10 years ago
- ☆51Updated last month
- Tiny DDS loader/saver based on☆25Updated 5 years ago
- Axis aligned bounding box implemented on top of GLM☆27Updated 11 years ago
- Graphics related projects/prototypes/playground (Vulkan, C++17)☆36Updated 2 years ago
- Fluid simulation☆16Updated 2 years ago
- Using clipper and poly2tri together for robust triangulation☆91Updated 10 years ago
- GLSL shader live-reloading☆71Updated 7 years ago
- Immediate Mode Debug Draw library☆35Updated 5 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- Handles image pixel format, querys for all, encode/decode for many☆62Updated 2 years ago