Constructive solid geometry library
☆39Oct 16, 2026Updated 2 weeks ago
Alternatives and similar repositories for csg
Users that are interested in csg are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is inten…☆161Apr 14, 2024Updated 2 years ago
- C++ Framework for Computer Graphics Course at UPF☆11Feb 11, 2026Updated 8 months ago
- Simple Client/Server C++ Library☆13Aug 14, 2026Updated 2 months ago
- A simple and powerful graphics engine, with a very small learning curve! Running in the console.☆10Jul 23, 2026Updated 3 months ago
- Zig language bindings for the incredible Tracy profiler☆23Feb 24, 2022Updated 4 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Header-only 3D API Wrapper☆16Apr 5, 2018Updated 8 years ago
- Source Engine map loader☆15Apr 28, 2018Updated 8 years ago
- Fury, a gradual, safe systems language☆15Mar 11, 2025Updated last year
- SLProject is a platform independent 3D computer graphics scene graph library.☆13Updated this week
- An extension library for the amazing raylib library, that adds better support for 3D.☆68Dec 26, 2023Updated 2 years ago
- CSP-inspired concurrency library for modern C☆12Aug 26, 2018Updated 8 years ago
- a discord bot☆10Sep 5, 2026Updated last month
- Turning Godot into GoldSRC, attempt no.1☆14May 17, 2023Updated 3 years ago
- Basic sample for starting with WebGPU development.☆13Jul 17, 2023Updated 3 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Currently only a playground for rust, wgpu, openlayers web mapping combo☆19Sep 15, 2026Updated last month
- A pure JavaScript library to create web editor interfaces and components.☆18Mar 25, 2026Updated 7 months ago
- A zero-allocation log library for Zig☆59Sep 25, 2022Updated 4 years ago
- A lightweight version of NVIDIA PhysX SDK, reduced to about 16 MB☆15Jun 20, 2022Updated 4 years ago
- GoldSrc / Half-Life model & sprite decompiler☆14Oct 18, 2023Updated 3 years ago
- ☆10Oct 2, 2020Updated 6 years ago
- Reupload of the unofficial Enhanced Source project. Initially developed as an improved Alien Swarm SDK, the project is now abandoned.☆12Oct 4, 2024Updated 2 years ago
- 3D gizmo to attach to Qt3D entities.☆22May 16, 2022Updated 4 years ago
- [Abandoned] Native editor for Urho3D☆13Nov 8, 2017Updated 8 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- WebSockets in C☆56Mar 27, 2022Updated 4 years ago
- (WIP) A GDExtension for RmlUi in Godot via the Canvas/Control node system.☆11Jun 29, 2024Updated 2 years ago
- GoldSrc BSP Viewer and Editor based on VALVE Half-Life SDK on GitHub☆16Sep 9, 2025Updated last year
- Phisko's C++ Utilities☆45Mar 9, 2023Updated 3 years ago
- Level generation based on level instances, made in Unreal Engine 4, entirely in Blueprint☆10Apr 17, 2026Updated 6 months ago
- A goldsrc engine extention based on bulletsharp.☆20Mar 27, 2021Updated 5 years ago
- Level Buddy add-on for Blender written by Matt Lucas (mirror)☆23Mar 5, 2018Updated 8 years ago
- Template to get started with SDL2 + WebGPU C++ -> Native/Wasm projects☆49Feb 25, 2026Updated 8 months ago
- Reverse-engineering 738 build of GoldSrc (too WIP)☆14Oct 14, 2023Updated 3 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- The ultimate open-source 2D and 3D software rendered graphics library.☆20Oct 18, 2023Updated 3 years ago
- Asset pipeline and minimal framework for building N64 games with libultra☆27Updated this week
- Task extensions for Unity3d.☆10Oct 1, 2020Updated 6 years ago
- Game Engine in C++ with WPF Level Editor☆10Jul 9, 2024Updated 2 years ago
- WaveShader - A GLSL audio wave sketchpad☆16Mar 3, 2019Updated 7 years ago
- Discord RPC for J.A.C.K☆14Jul 27, 2026Updated 3 months ago
- Advanced Development Mod - technical overhaul for Half-Life☆17Jun 20, 2022Updated 4 years ago