ilmola / gmlLinks
GLSL like minimalist vector, matrix and quaternion math library for C++11
☆39Updated 4 years ago
Alternatives and similar repositories for gml
Users that are interested in gml are comparing it to the libraries listed below
Sorting:
- vectorized high-level math library☆43Updated 5 years ago
- #include <engine>☆40Updated 6 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Updated 9 years ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 5 years ago
- Single-file libraries for C/C++ in public domain☆56Updated 4 years ago
- Single file, STB-style, "lib" to generate uuid:s.☆29Updated 8 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- Lightweight benchmarking component for small C++ routines☆15Updated 2 years ago
- typesafe tagged union with "don't call us, we'll call you" feature☆16Updated 9 years ago
- C++20 Vulkan and GLes rendering engine☆17Updated 6 months ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 8 years ago
- Fast hash table template for array indexes.☆27Updated 8 years ago
- Immediate Mode Debug Draw library☆38Updated 5 years ago
- A light-weight C++ profiling library☆31Updated 10 years ago
- C/C++ Utility Library☆37Updated 9 months ago
- a ring buffer for variable sized continuous data☆16Updated 9 years ago
- Lightweight, performance oriented, Core library for 'C' programmers☆55Updated 9 years ago
- Public domain linear time distance field and Voronoi diagram on lattice grid☆55Updated 8 years ago
- Single header library for creating image atlases.☆27Updated 3 years ago
- A single-header C/C++ library for parsing and evaluation of arithmetic expressions☆12Updated 3 years ago
- A simple, one-file, header-only, C++ utility for graphs, curves and histograms.☆75Updated 7 years ago
- Single header Wavefront OBJ parser written in C.☆28Updated 7 years ago
- 🔺 Fast and simple polygon triangulation library.☆43Updated 7 years ago
- Aimed to eliminate preprocessor hell in shaders and kernels.☆44Updated 8 years ago
- ☆33Updated last week
- A toolkit of public domain single-header libraries for shader-based opengl apps☆40Updated 5 years ago
- Header only software implementations of reduced precision floating point formats☆15Updated 5 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 5 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆60Updated 8 years ago
- Tiny quantization suite supporting conversion to/from half-floats, s/unorm bytes, quaternions and vectors (C++03).☆42Updated 10 years ago