smkplus / ShaderManLinks
Convert ShaderToy to Unity HLSL/CG
☆1,476Updated 4 years ago
Alternatives and similar repositories for ShaderMan
Users that are interested in ShaderMan are comparing it to the libraries listed below
Sorting:
- Various shaders.☆1,848Updated 2 months ago
- unity shader tutorials☆1,031Updated 4 years ago
- Testbed project for Unity HDRP (High Definition Render Pipeline)☆1,239Updated 5 years ago
- Unity Built in Shaders☆945Updated 3 years ago
- A library of Shaders created using Unity's Shader Graph.☆1,885Updated 5 years ago
- Simple examples of Unity shader graphs.☆1,252Updated 6 years ago
- Noise shader library for Unity☆1,300Updated 8 months ago
- This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.☆2,194Updated 2 years ago
- A collection of custom post processing effects for Unity☆2,301Updated 4 years ago
- Unity DOTS/ECS example☆1,950Updated 2 years ago
- Visual Effect Graph - Samples Project☆2,038Updated 10 months ago
- Fontainebleau demo☆1,152Updated last year
- Example project to draw 1million grass instances on mobile☆1,652Updated 4 years ago
- Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights☆1,779Updated 5 years ago
- Unity ShaderGraph project☆1,233Updated 7 years ago
- Raymarching Shader Generator in Unity☆1,392Updated 3 years ago
- Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.☆810Updated 4 years ago
- Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render…☆1,140Updated 2 years ago
- Ceto: Ocean system for Unity☆1,064Updated 3 years ago
- This technique is designed to instance Characters(SkinnedMeshRender).☆1,745Updated last year
- Bloom effect for Unity☆1,003Updated 8 years ago
- Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObjec…☆1,322Updated 3 years ago
- ☆1,437Updated 9 months ago
- Automatic LOD generation + scene optimization☆2,009Updated last year
- A bunch of custom passes made for HDRP☆1,394Updated 9 months ago
- A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.☆1,115Updated last month
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆852Updated 3 years ago
- Mesh voxelization for Unity.☆1,484Updated 6 years ago
- 🐈 Fur shader for Unity.☆858Updated 3 years ago
- Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation…☆1,733Updated 9 months ago