☆259Feb 24, 2026Updated last week
Alternatives and similar repositories for stats-gl
Users that are interested in stats-gl are comparing it to the libraries listed below
Sorting:
- An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control.☆456Jun 18, 2025Updated 8 months ago
- 🍦 drei-inspired helpers for threejs☆595Feb 20, 2026Updated 2 weeks ago
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆212Feb 13, 2026Updated 3 weeks ago
- Film emulsion-like rendering transforms for three.js☆43Sep 30, 2023Updated 2 years ago
- Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.☆415Updated this week
- Visualize draw call cost.☆91Sep 1, 2022Updated 3 years ago
- SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism☆1,663Feb 4, 2024Updated 2 years ago
- Easily monitor your ThreeJS performances.☆766Dec 20, 2024Updated last year
- ☀️ Cascaded shadow maps (CSMs) implementation for Three.js☆339Dec 11, 2023Updated 2 years ago
- 🧩 Extend Three.js standard materials with your own shaders!☆1,265Oct 12, 2025Updated 4 months ago
- ☆154Mar 14, 2024Updated last year
- ☆91Feb 21, 2026Updated last week
- Tools and IntelliSense for GLSL and WGSL.☆161Jan 20, 2026Updated last month
- Demonstration of rendering three.js' BatchedMesh with different material properties in one draw call.☆24Dec 11, 2023Updated 2 years ago
- 📚 Stand-alone library of threejs examples designed to run without transpilation in node & browser☆838Nov 10, 2025Updated 3 months ago
- A deferred renderer in TypeScript and WebGL 2.0☆14Jan 13, 2023Updated 3 years ago
- 💡 Better lighting in three.js☆317Mar 30, 2023Updated 2 years ago
- A Javascript (TypeScript) Port of Adobe Gainmap Technology for storing HDR Images using an SDR Image + a gainmap☆155Updated this week
- A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.☆3,229Updated this week
- 🍰 Bake your Three.js shaders or materials into textures!☆174Jun 19, 2025Updated 8 months ago
- A collection of Three.js Shading Language (TSL) textures☆247Updated this week
- GPU based frustum and occlusion culling in WebGL.☆58Jan 13, 2024Updated 2 years ago
- Web Tools☆32Updated this week
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆118Sep 28, 2024Updated last year
- ☆43Feb 4, 2026Updated last month
- Set of experiments and extensions to THREE.js.☆809Jan 22, 2026Updated last month
- Javascript WASM bindings for Nvidia PhysX☆173Feb 25, 2026Updated last week
- Utility classes for Text rendering in Three.js using Bitmap fonts and MSDF (multi-channel signed distance fields).☆163Feb 27, 2026Updated last week
- WebAssembly port of Recast Navigation, a navigation mesh construction, path-finding, and spatial reasoning toolkit.☆396Feb 4, 2026Updated last month
- A flexible, memory compact, fast and dynamic CSG implementation on top of three-mesh-bvh☆881Feb 17, 2026Updated 2 weeks ago
- 👁️👄👁️ to skim glsl sources w/ foldable shader chunks for threejs shaderlib☆109Mar 7, 2022Updated 3 years ago
- Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.☆1,694Updated this week
- Import, inline (and minify) GLSL/WGSL shader files☆407Nov 24, 2025Updated 3 months ago
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆54Jun 11, 2024Updated last year
- Three.js library for fracturing and slicing meshes in real time.☆333Dec 1, 2025Updated 3 months ago
- Three.quarks is a general purpose particle system / VFX engine for three.js☆767Feb 5, 2026Updated last month
- WebGL tools for use with the OGL library☆37Feb 24, 2022Updated 4 years ago
- A lens flare effect for Vanilla Threejs☆189Sep 9, 2023Updated 2 years ago
- Frame rate independent linear interpolation function☆27Jul 19, 2022Updated 3 years ago