RenaudRohlinger / stats-glView external linksLinks
☆254Feb 1, 2026Updated last week
Alternatives and similar repositories for stats-gl
Users that are interested in stats-gl are comparing it to the libraries listed below
Sorting:
- 🍦 drei-inspired helpers for threejs☆589Sep 17, 2025Updated 4 months ago
- An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control.☆453Jun 18, 2025Updated 7 months ago
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆208Updated this week
- Film emulsion-like rendering transforms for three.js☆43Sep 30, 2023Updated 2 years ago
- Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.☆413Dec 3, 2025Updated 2 months ago
- Visualize draw call cost.☆91Sep 1, 2022Updated 3 years ago
- SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism☆1,659Feb 4, 2024Updated 2 years ago
- Easily monitor your ThreeJS performances.☆758Dec 20, 2024Updated last year
- 🧩 Extend Three.js standard materials with your own shaders!☆1,256Oct 12, 2025Updated 4 months ago
- ☀️ Cascaded shadow maps (CSMs) implementation for Three.js☆337Dec 11, 2023Updated 2 years ago
- ☆153Mar 14, 2024Updated last year
- ☆90Feb 7, 2026Updated last week
- Tools and IntelliSense for GLSL and WGSL.☆161Jan 20, 2026Updated 3 weeks ago
- 📚 Stand-alone library of threejs examples designed to run without transpilation in node & browser☆834Nov 10, 2025Updated 3 months ago
- A deferred renderer in TypeScript and WebGL 2.0☆14Jan 13, 2023Updated 3 years ago
- 💡 Better lighting in three.js☆315Mar 30, 2023Updated 2 years ago
- A Javascript (TypeScript) Port of Adobe Gainmap Technology for storing HDR Images using an SDR Image + a gainmap☆155Dec 20, 2025Updated last month
- A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.☆3,210Feb 4, 2026Updated last week
- 🍰 Bake your Three.js shaders or materials into textures!☆172Jun 19, 2025Updated 7 months ago
- A collection of Three.js Shading Language (TSL) textures☆243Updated this week
- GPU based frustum and occlusion culling in WebGL.☆58Jan 13, 2024Updated 2 years ago
- Web Tools☆32Dec 27, 2025Updated last month
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆118Sep 28, 2024Updated last year
- ☆43Feb 4, 2026Updated last week
- 👁️👄👁️ to skim glsl sources w/ foldable shader chunks for threejs shaderlib☆108Mar 7, 2022Updated 3 years ago
- WebAssembly port of Recast Navigation, a navigation mesh construction, path-finding, and spatial reasoning toolkit.☆392Feb 4, 2026Updated last week
- Javascript WASM bindings for Nvidia PhysX☆171Dec 9, 2025Updated 2 months ago
- A flexible, memory compact, fast and dynamic CSG implementation on top of three-mesh-bvh☆868Sep 5, 2025Updated 5 months ago
- Import, inline (and minify) GLSL/WGSL shader files☆403Nov 24, 2025Updated 2 months ago
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆53Jun 11, 2024Updated last year
- Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.☆1,678Updated this week
- Set of experiments and extensions to THREE.js.☆807Jan 22, 2026Updated 3 weeks ago
- A lens flare effect for Vanilla Threejs☆187Sep 9, 2023Updated 2 years ago
- WebGL tools for use with the OGL library☆37Feb 24, 2022Updated 3 years ago
- Frame rate independent linear interpolation function☆27Jul 19, 2022Updated 3 years ago
- Utility classes for Text rendering in Three.js using Bitmap fonts and MSDF (multi-channel signed distance fields).☆161Jan 29, 2026Updated 2 weeks ago
- open source sketches exploring graphics, physics, game ai, interaction, and more☆326Dec 1, 2025Updated 2 months ago
- Three.quarks is a general purpose particle system / VFX engine for three.js☆760Feb 5, 2026Updated last week
- Vanilla Three.js Starter☆54Dec 22, 2023Updated 2 years ago