Fast O(1) offset allocator with minimal fragmentation
☆1,041Apr 30, 2024Updated 2 years ago
Alternatives and similar repositories for OffsetAllocator
Users that are interested in OffsetAllocator are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Excalibur Hash is a high-speed hash map and hash set, ideal for performance-critical uses like video games☆335Aug 5, 2025Updated 9 months ago
- Asset Cooker is a build system aimed at game assets, for custom engines. It's FAST! It leverages Windows' USN journals to robustly track …☆437Feb 2, 2026Updated 3 months ago
- Single-header dependency-free BVH construction and traversal library.☆1,083Mar 31, 2026Updated last month
- Advanced Vulkan rendering engine prototype☆643Jun 20, 2024Updated last year
- A slot map is a high-performance associative container with persistent unique 32/64 bit keys to access stored values.☆329Aug 5, 2025Updated 9 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- GPU texture/buffer performance tester☆681Nov 19, 2020Updated 5 years ago
- Rust & Vulkan test projects☆409May 12, 2022Updated 4 years ago
- SH for HLSL 2021☆242Mar 1, 2025Updated last year
- A Vulkan renderer written from scratch on stream☆1,724May 14, 2026Updated last week
- Meta loader for Vulkan API☆1,827May 12, 2026Updated last week
- 2D rectangular bin packing with option for item removal☆123Sep 10, 2024Updated last year
- A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.☆1,983Sep 29, 2025Updated 7 months ago
- A single-header library with a simplified interface for Vulkan synchronization☆241Mar 6, 2023Updated 3 years ago
- Mesh optimization library that makes meshes smaller and faster to render☆7,674Updated this week
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Immediate mode rendering and 3d gizmos.☆1,292Sep 14, 2025Updated 8 months ago
- Render Pipeline Shaders SDK☆357May 17, 2024Updated 2 years ago
- Math library using HLSL syntax with multiplatform SIMD support☆1,100May 16, 2026Updated last week
- revisiting a known normal transformation in computer graphics☆327Jul 21, 2019Updated 6 years ago
- A framework for rapid prototyping and development of real-time rendering techniques.☆1,156May 12, 2026Updated last week
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆1,020May 25, 2025Updated 11 months ago
- Single source file FBX loader☆1,295May 10, 2026Updated last week
- My personal Vulkan renderer☆1,886May 15, 2026Updated last week
- This sample showcases rasterizing and ray tracing displaced NVIDIA Micro-Mesh assets in Vulkan with and without the VK_NV_displacement_mi…☆95Jan 31, 2025Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A cool-headed display transform☆442Feb 22, 2023Updated 3 years ago
- Single-file glTF 2.0 loader and writer written in C99☆1,897Feb 2, 2026Updated 3 months ago
- Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer☆3,297Aug 28, 2024Updated last year
- A toy renderer written in C using Vulkan to perform real-time ray tracing research.☆380Jun 19, 2022Updated 3 years ago
- Chop 3D objects to meshlets☆452Nov 29, 2022Updated 3 years ago
- Esoterica Engine☆1,057Jan 11, 2025Updated last year
- Mini Spin-X Library☆53Apr 26, 2026Updated 3 weeks ago
- SMOL-V: like Vulkan/Khronos SPIR-V, but smaller.☆352Sep 26, 2024Updated last year
- A native, user-mode, multi-process, graphical debugger.☆6,948Updated this week
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆691Nov 11, 2024Updated last year
- A rendergraph-based graphical framework for Vulkan☆802Jun 22, 2025Updated 11 months ago
- Zmeya is a header-only C++ binary serialization library designed for games and performance-critical applications☆133Updated this week
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆987Aug 7, 2025Updated 9 months ago
- Tina is a teeny tiny, header only, coroutine and job library.☆299Jan 8, 2026Updated 4 months ago
- C++ Profiler For Games☆3,129May 25, 2024Updated last year
- Multi-channel signed distance field generator☆4,802Updated this week