jbikker / tinybvhLinks
Single-header dependency-free BVH construction and traversal library.
☆1,037Updated 2 weeks ago
Alternatives and similar repositories for tinybvh
Users that are interested in tinybvh are comparing it to the libraries listed below
Sorting:
- A modern C++17 glTF 2.0 library focused on speed, correctness, and usability☆451Updated 2 weeks ago
- A framework for rapid prototyping and development of real-time rendering techniques.☆1,020Updated last month
- Advanced Vulkan rendering engine prototype☆632Updated last year
- 3D-Graphics-Rendering-Cookbook, Second Edition☆517Updated last week
- Math library using HLSL syntax with multiplatform SIMD support☆988Updated last week
- A rendergraph-based graphical framework for Vulkan☆779Updated 5 months ago
- A minimal, self-contained example demonstrating best practices for Vulkan development in a single file—no frameworks required.☆305Updated 2 months ago
- A snapshot of our vulkan backend code☆325Updated last year
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆950Updated 4 months ago
- LightweightVK is a deeply refactored bindless-only fork of https://github.com/facebook/igl. It provides a lean cross-platform graphics AP…☆345Updated this week
- Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android☆648Updated this week
- A Vulkan renderer written from scratch on stream☆1,614Updated this week
- ☆1,643Updated this week
- A minimalist and easy to use graphics API.☆523Updated this week
- vuk - A rendergraph-based abstraction for Vulkan☆539Updated last month
- ☆670Updated 9 months ago
- Personal hobby project to experiment with various rendering techniques.☆737Updated 4 months ago
- Vulkan Path Tracer. Physically based path tracer made in Vulkan with Ray Tracing Pipeline.☆374Updated last month
- Code accompanying the blog post on bvh construction.☆434Updated last year
- Fast O(1) offset allocator with minimal fragmentation☆970Updated last year
- Single source file FBX loader☆1,197Updated last week
- A modern C++ BVH construction and traversal library☆1,116Updated 5 months ago
- Immediate mode rendering and 3d gizmos.☆1,275Updated 3 months ago
- Collection of Vulkan samples☆306Updated 3 weeks ago
- AMD ARR team rendering framework☆445Updated 3 weeks ago
- Vulkan Bootstrapping Iibrary☆1,103Updated this week
- Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping☆724Updated last month
- Real-time Direct3D 12 path tracer☆366Updated last month
- Embeddable physically based renderer☆483Updated 2 weeks ago
- GPU Raytracer from scratch in C++/CUDA☆948Updated 3 years ago