slynch8 / 10xLinks
10x IDE/Editor
☆230Updated this week
Alternatives and similar repositories for 10x
Users that are interested in 10x are comparing it to the libraries listed below
Sorting:
- Dangerous Threads Crew☆195Updated 4 years ago
- Asset Cooker is a build system aimed at game assets, for custom engines. It's FAST! It leverages Windows' USN journals to robustly track …☆430Updated 3 months ago
- A mirror of the publicly available Our Machinery Blog Posts from archive.org. Archived for posterity as a public service. Removed by requ…☆240Updated 3 years ago
- A snapshot of our vulkan backend code☆327Updated last year
- Public repository for tracking issues (bugs and features) for the RemedyBG debugger☆92Updated 6 years ago
- kb single-header C/C++ libraries☆932Updated last week
- Three new associative container classes☆218Updated last year
- A open, easy to implement binary file format for 3D assets☆296Updated 2 years ago
- A minimalistic foundation library with functions for memory allocation, basic collections, etc. The library has been written with a da…☆124Updated 6 years ago
- Jai Language Server☆135Updated last week
- Starter code samples for Direct3D11☆254Updated 4 years ago
- My personal 4coder custom layer☆39Updated 3 months ago
- A Vulkan game engine with FrameGraph, PBR rendering and a Declarative GUI Widgets library.☆248Updated this week
- A simple ImGui component for rendering profiling data☆290Updated 4 months ago
- Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.☆334Updated 4 months ago
- ☆95Updated last week
- Jet-Lagged Engine is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and browsers.☆310Updated last month
- Custom 4coder layer with many extensions and helpers.☆74Updated 4 years ago
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and…☆86Updated 3 years ago
- Proof of concept demonstrating that you don't need C++ to use D3D.☆47Updated 2 years ago
- JoltPhysics C interface☆164Updated this week
- A minimalist and easy to use graphics API.☆523Updated 2 weeks ago
- simple example for building native app on Android☆85Updated 2 years ago
- Nuake is a modern engine inspired by the Quake engine that integrates with Trenchbroom☆433Updated 4 months ago
- An abstraction layer for graphics APIs.☆213Updated last week
- Blazingly fast Vulkan glTF Viewer☆123Updated 3 weeks ago
- A slot map is a high-performance associative container with persistent unique 32/64 bit keys to access stored values.☆305Updated 5 months ago
- Modified version of Sony's open sourced vector and matrix math library.☆307Updated last year
- An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dynamic lights in games.☆140Updated last year
- Traktor Game Engine☆454Updated this week