A simple ImGui component for rendering profiling data
☆295Sep 6, 2025Updated 6 months ago
Alternatives and similar repositories for LegitProfiler
Users that are interested in LegitProfiler are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A rendergraph-based graphical framework for Vulkan☆794Jun 22, 2025Updated 9 months ago
- A single-file, immediate-mode sequencer widget for C++17, Dear ImGui and EnTT☆259Sep 17, 2024Updated last year
- ImGui GIZMO widget - quaternions based 3D object manipulator: it permits, via mouse, to manipulate objects by translating, rotating, or s…☆426Apr 1, 2025Updated 11 months ago
- Audio Integration Library☆39Feb 8, 2026Updated last month
- A Dear ImGui Widget for displaying Flame Graphs.☆167May 2, 2023Updated 2 years ago
- Fast O(1) offset allocator with minimal fragmentation☆1,021Apr 30, 2024Updated last year
- Personal hobby project to experiment with various rendering techniques.☆763Aug 5, 2025Updated 7 months ago
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆3,827Dec 27, 2025Updated 2 months ago
- Daxa is a convenient, simple and modern gpu api built on vulkan☆525Mar 8, 2026Updated 2 weeks ago
- A Vulkan renderer written from scratch on stream☆1,679Mar 17, 2026Updated last week
- Simple CPU/GPU profiler with ImGui HUD☆84Nov 14, 2025Updated 4 months ago
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆975Aug 7, 2025Updated 7 months ago
- Immediate mode rendering and 3d gizmos.☆1,286Sep 14, 2025Updated 6 months ago
- Lightweight/Lightfast GLSL and HLSL shader toy made using Vulkan☆27Sep 14, 2022Updated 3 years ago
- Library for shader debugging and profiling for Vulkan and OpenGL☆35Jul 14, 2023Updated 2 years ago
- Data Driven Rendering repository☆285Dec 20, 2021Updated 4 years ago
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆682Nov 11, 2024Updated last year
- ☆1,792Feb 26, 2026Updated 3 weeks ago
- Colby Hall's C++ Standard Library☆11Jan 13, 2020Updated 6 years ago
- A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a…☆2,961Updated this week
- 🔺 Fast polygon triangulation library based on Seidel's algorithm.☆43Oct 30, 2025Updated 4 months ago
- Colorizing text editor for ImGui☆1,694Nov 24, 2025Updated 4 months ago
- Sublime Text or VSCode style command palette in ImGui☆192Feb 7, 2024Updated 2 years ago
- vulkan abstraction layer that represent frame as a task graph☆428Mar 24, 2021Updated 5 years ago
- Single Header 2D Constrained Delaunay Triangulation☆98Jan 11, 2026Updated 2 months ago
- Vulkan debug layer to visualize synchronization dependencies☆44Oct 21, 2019Updated 6 years ago
- Node graph implementation for Dear ImGui. Used in https://github.com/rokups/rbfx☆738Mar 6, 2024Updated 2 years ago
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆985May 25, 2025Updated 9 months ago
- ☆155Apr 29, 2025Updated 10 months ago
- Render graph management library.☆247Mar 5, 2026Updated 2 weeks ago
- A Embedded Gpu Profiler for Dear ImGui App☆64Aug 23, 2025Updated 7 months ago
- A snapshot of our vulkan backend code☆326Nov 19, 2024Updated last year
- ☆135Mar 27, 2023Updated 2 years ago
- Markdown for Dear ImGui☆1,300Jan 18, 2026Updated 2 months ago
- SMOL-V: like Vulkan/Khronos SPIR-V, but smaller.☆349Sep 26, 2024Updated last year
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,492Oct 30, 2021Updated 4 years ago
- 🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.☆1,270Feb 17, 2026Updated last month
- An experimental game engine.☆192Aug 29, 2025Updated 6 months ago
- vuk - A rendergraph-based abstraction for Vulkan☆558Feb 14, 2026Updated last month