martin-t / cvarsLinks
Configuration variables and consoles for games in Rust. An alternative to inline_tweak / const-tweaker with different tradeoffs.
☆52Updated last year
Alternatives and similar repositories for cvars
Users that are interested in cvars are comparing it to the libraries listed below
Sorting:
- Batteries included ECS library for rust with entity relations and much more☆94Updated 5 months ago
- Crossterm plugin for the bevy game engine☆102Updated 4 years ago
- A simple archiving format, in Pure Safe Rust, with C bindings and a CLI☆54Updated 3 months ago
- Processes winit events, allowing input state to be queried at any time.☆73Updated last week
- A tweening library for Rust☆66Updated 7 months ago
- Toolset for producing emergent gameplay for games written in Rust☆83Updated 3 weeks ago
- ☆105Updated last month
- 🎮 An even simpler 2D game framework written in Rust☆43Updated 9 months ago
- RXI's microui ported to rust (not a binding)☆46Updated 2 years ago
- A cargo crate for a pixel map, implemented by an MX quad tree☆21Updated last week
- 2d collision test for game-development in rust☆23Updated last month
- Bevy plugin that uses Pixels (a tiny pixel buffer) for rendering☆88Updated 9 months ago
- Cross-platform audio for Rust☆125Updated 2 months ago
- A plugin for megaui integration into Bevy. This plugin is deprecated as is megaui.☆40Updated 4 years ago
- Engine / framework for creating highly customizable and user modable action RPG's☆60Updated 3 years ago
- A standard flying camera in Bevy☆120Updated 7 months ago
- A Bevy Engine plugin for making 2D paths, smooth animations with Bezier curves☆52Updated 3 years ago
- egui bindings for macroquad☆120Updated 7 months ago
- a generated entity component system 🦎☆117Updated 3 months ago
- Themable Immediate Mode User Interface Toolkit in Rust☆95Updated 8 months ago
- Input capture and playback functionality for the Bevy game engine.☆34Updated last year
- Game ENGine for Rust Programming Language☆91Updated 6 months ago
- A Bevy plugin for loading the LDtk 2D tile map format.☆24Updated 4 years ago
- Remote developer tools for bevy☆60Updated 3 years ago
- A simple message based networking library for the bevy framework☆82Updated 3 years ago
- A falling-sand toy written using Rust, Bevy and egui.☆30Updated last year
- Clone of Soldat engine written in Rust☆56Updated 4 months ago
- A turn-based multiplayer strategy game written in Rust with the Bevy game engine.☆31Updated 2 years ago
- ☆84Updated 2 years ago
- Custom RON Assets for Bevy☆38Updated 3 years ago