not-fl3 / quad-sndLinks
Cross-platform audio for Rust
☆119Updated 4 months ago
Alternatives and similar repositories for quad-snd
Users that are interested in quad-snd are comparing it to the libraries listed below
Sorting:
- A simple library for animation in Rust☆135Updated 3 years ago
- Themable Immediate Mode User Interface Toolkit in Rust☆95Updated 4 months ago
- Lightweight game audio☆155Updated last year
- A tweening library for Rust☆65Updated 3 months ago
- Processes winit events, allowing input state to be queried at any time.☆73Updated last year
- Crossterm plugin for the bevy game engine☆100Updated 3 years ago
- ☆103Updated last month
- A Rust promise for games and immediate mode GUIs☆140Updated last year
- An easy to build and use set of SDL2 bindings.☆62Updated last year
- ☆95Updated 3 months ago
- A suite of benchmarks designed to test and compare Rust ECS library performance across a variety of challenging circumstances.☆79Updated 2 years ago
- A pure Rust window and input library for Windows, Mac, and Web. (Work in progress)☆57Updated 3 years ago
- A minimalist and safe ECS library for rust!☆136Updated 4 years ago
- Task Orchestration Framework☆57Updated last year
- Sparse set-based Entity Component System written in Rust.☆189Updated 2 months ago
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆181Updated 2 months ago
- ☆118Updated last year
- Conveniently load, cache, and reload external resources☆158Updated this week
- ☆31Updated 2 months ago
- Library for post-process antialiasing☆105Updated 3 months ago
- A general purpose, deterministic bin packer designed to conform to any two or three dimensional use case.☆78Updated 11 months ago
- Batteries included ECS library for rust with entity relations and much more☆91Updated 3 weeks ago
- An opinionated set of high level wrappers for the `fermium` SDL2 bindings.☆64Updated last year
- Rust accurate sleeping. Only use native sleep as far as it can be trusted, then spin.☆170Updated 2 months ago
- egui bindings for macroquad☆112Updated 3 months ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆73Updated 6 months ago
- ☆34Updated 2 years ago
- Game Input Library for Rust - Mirror of https://gitlab.com/gilrs-project/gilrs☆167Updated last month
- Tweak a Rust value directly in the source code☆193Updated 4 months ago
- A crate to help you copy things into raw buffers without invoking spooky action at a distance (undefined behavior).☆159Updated last year