not-fl3 / quad-sndLinks
Cross-platform audio for Rust
☆126Updated 3 months ago
Alternatives and similar repositories for quad-snd
Users that are interested in quad-snd are comparing it to the libraries listed below
Sorting:
- A simple library for animation in Rust☆138Updated 3 years ago
- Processes winit events, allowing input state to be queried at any time.☆74Updated last month
- A tweening library for Rust☆66Updated 8 months ago
- Lightweight game audio☆160Updated 2 years ago
- Themable Immediate Mode User Interface Toolkit in Rust☆95Updated 9 months ago
- A suite of benchmarks designed to test and compare Rust ECS library performance across a variety of challenging circumstances.☆82Updated 3 years ago
- An easy to build and use set of SDL2 bindings.☆61Updated 2 years ago
- A minimalist and safe ECS library for rust!☆135Updated 4 years ago
- A Rust promise for games and immediate mode GUIs☆149Updated 2 years ago
- Sparse set-based Entity Component System written in Rust.☆191Updated 7 months ago
- Crossterm plugin for the bevy game engine☆101Updated 4 years ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆76Updated 11 months ago
- Conveniently load, cache, and reload external resources☆159Updated this week
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆194Updated 4 months ago
- ☆105Updated 2 months ago
- egui bindings for macroquad☆121Updated 8 months ago
- ☆99Updated last month
- A general purpose, deterministic bin packer designed to conform to any two or three dimensional use case.☆81Updated last year
- Game Input Library for Rust - Mirror of https://gitlab.com/gilrs-project/gilrs☆176Updated 2 months ago
- A rust library that provides window creation, input handling, and most importantly a UI.☆156Updated 2 weeks ago
- ☆31Updated 7 months ago
- Task Orchestration Framework☆58Updated 2 years ago
- Doom + Cliché = Doomé☆87Updated 2 years ago
- Yet another block/voxel game; in this one the blocks are made out of blocks. Runs in browsers on WebGPU+WebAssembly.☆218Updated this week
- Tweak a Rust value directly in the source code☆203Updated 2 weeks ago
- Library for post-process antialiasing☆111Updated 2 months ago
- ☆34Updated 2 years ago
- Math Interoperability Types☆283Updated 2 years ago
- Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.☆308Updated 4 months ago
- Optick for Rust☆96Updated 4 years ago