redxdev / ECSLinks
C++ single-header entity component system library
☆478Updated 5 years ago
Alternatives and similar repositories for ECS
Users that are interested in ECS are comparing it to the libraries listed below
Sorting:
- ☆328Updated 2 years ago
- Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.☆617Updated 2 years ago
- An example of how to use the ECS part of the EnTT framework☆285Updated last year
- An open source C++ entity system.☆464Updated 4 years ago
- NomadECS - An entity component system implementation☆201Updated 6 years ago
- [WIP] Experimental C++14 multithreaded compile-time entity-component-system library.☆489Updated 6 years ago
- A drop-in entity editor for EnTT with Dear ImGui☆262Updated last year
- A Vulkan game engine with a focus on data oriented design☆416Updated 7 months ago
- A modern C++ tweening library☆803Updated last month
- C++ Game Engine (Under Construction!)☆451Updated 2 years ago
- https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.☆291Updated 3 years ago
- High performance Entity/Component/System library.☆166Updated last year
- Blueshift is a cross-platform 3D game engine implemented in C++. it's free, open-source, and works on Windows, macOS, iOS, and Android. T…☆422Updated 8 months ago
- EntityX - A fast, type-safe C++ Entity-Component system☆2,301Updated 2 months ago
- Cross-platform, fiber-based, multi-threaded task scheduler designed for video games.☆586Updated 4 years ago
- Small C++14 render engine☆358Updated 7 years ago
- C++ minimal entity-component system single header library☆123Updated 7 years ago
- Lightweight, multi-platform, data-oriented game engine.☆915Updated this week
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆537Updated 2 months ago
- Base library used across multiple projects☆633Updated last week
- Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14☆798Updated last year
- Automatically exported from code.google.com/p/gamecode4☆327Updated 9 years ago
- A basic cross-platform 3D game engine☆298Updated 7 years ago
- Entitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#☆355Updated 2 years ago
- A modern cross-platform low-level graphics API☆704Updated 2 weeks ago
- Game engine written in C++ with ease of use and next-gen parallel computing in focus.☆249Updated 5 years ago
- 3D C/C++ Game Engine - Created By Brady Jessup☆523Updated 6 months ago
- bgfx, imgui, glfw, glm☆243Updated last year
- 🧙 MAGE v0☆277Updated 3 weeks ago
- Cross-platform C++ 2D / 3D game engine.☆227Updated 7 years ago