phisko / kengineLinks
Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.
☆617Updated 2 years ago
Alternatives and similar repositories for kengine
Users that are interested in kengine are comparing it to the libraries listed below
Sorting:
- C++ single-header entity component system library☆477Updated 5 years ago
- ☆327Updated 2 years ago
- A Vulkan game engine with a focus on data oriented design☆415Updated 5 months ago
- Lightweight, multi-platform, data-oriented game engine.☆912Updated 2 weeks ago
- A drop-in entity editor for EnTT with Dear ImGui☆247Updated last year
- Yet Another Vulkan Engine☆492Updated last week
- Cross-platform, fiber-based, multi-threaded task scheduler designed for video games.☆582Updated 4 years ago
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆532Updated 3 weeks ago
- C++ Game Engine (Under Construction!)☆448Updated 2 years ago
- An open source C++ entity system.☆464Updated 4 years ago
- Novice-built game engine from the ground up (with blogs!)☆426Updated 6 years ago
- NomadECS - An entity component system implementation☆200Updated 6 years ago
- Game engine written in C++ with ease of use and next-gen parallel computing in focus.☆250Updated 5 years ago
- 🧙 MAGE v0☆275Updated 8 months ago
- A modern cross-platform low-level graphics API☆695Updated this week
- Aether3D Game Engine☆205Updated 8 months ago
- DirectX 11 Renderer written in C++11☆285Updated 4 years ago
- https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.☆291Updated 3 years ago
- Small C++14 render engine☆355Updated 6 years ago
- [WIP] Experimental C++14 multithreaded compile-time entity-component-system library.☆485Updated 6 years ago
- Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14☆794Updated last year
- Blueshift is a cross-platform 3D game engine implemented in C++. it's free, open-source, and works on Windows, macOS, iOS, and Android. T…☆419Updated 6 months ago
- Rythe is a data-oriented C++20 game engine built to make optimal use of modern hardware.☆539Updated 2 weeks ago
- AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more☆1,507Updated 2 weeks ago
- An example of how to use the ECS part of the EnTT framework☆282Updated last year
- bgfx, imgui, glfw, glm☆240Updated last year
- A task scheduling framework designed for the needs of game developers.☆454Updated 2 years ago
- vulkan abstraction layer that represent frame as a task graph☆424Updated 4 years ago
- 3D C/C++ Game Engine - Created By Brady Jessup☆519Updated 4 months ago
- Cross-platform game engine with Vulkan backend☆1,039Updated last year