phisko / kengineLinks
Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.
☆616Updated 2 years ago
Alternatives and similar repositories for kengine
Users that are interested in kengine are comparing it to the libraries listed below
Sorting:
- C++ single-header entity component system library☆474Updated 4 years ago
- ☆324Updated 2 years ago
- Lightweight, multi-platform, data-oriented game engine.☆910Updated last year
- A drop-in entity editor for EnTT with Dear ImGui☆244Updated last year
- An open source C++ entity system.☆463Updated 4 years ago
- A Vulkan game engine with a focus on data oriented design☆416Updated 3 months ago
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆519Updated 3 years ago
- [WIP] Experimental C++14 multithreaded compile-time entity-component-system library.☆485Updated 5 years ago
- https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.☆288Updated 3 years ago
- Yet Another Vulkan Engine☆483Updated 3 months ago
- Game engine written in C++ with ease of use and next-gen parallel computing in focus.☆250Updated 5 years ago
- Aether3D Game Engine☆205Updated 6 months ago
- 🧙 MAGE v0☆272Updated 5 months ago
- Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14☆790Updated last year
- Novice-built game engine from the ground up (with blogs!)☆425Updated 6 years ago
- Cross-platform, fiber-based, multi-threaded task scheduler designed for video games.☆579Updated 4 years ago
- bgfx, imgui, glfw, glm☆239Updated last year
- NomadECS - An entity component system implementation☆200Updated 6 years ago
- C++ Game Engine (Under Construction!)☆448Updated 2 years ago
- An example of how to use the ECS part of the EnTT framework☆271Updated last year
- A modern cross-platform low-level graphics API☆678Updated 3 weeks ago
- A task scheduling framework designed for the needs of game developers.☆453Updated 2 years ago
- A modern C++ tweening library☆783Updated last year
- Small C++14 render engine☆354Updated 6 years ago
- Rythe is a data-oriented C++20 game engine built to make optimal use of modern hardware.☆537Updated last month
- vulkan abstraction layer that represent frame as a task graph☆419Updated 4 years ago
- GENie - Project generator tool☆935Updated 3 months ago
- A C++14 Entity Component System☆191Updated 4 years ago
- Blueshift is a cross-platform 3D game engine implemented in C++. it's free, open-source, and works on Windows, macOS, iOS, and Android. T…☆418Updated 4 months ago
- DirectX 11 Renderer written in C++11☆289Updated 4 years ago