C++ entity-component system
☆251Feb 24, 2017Updated 9 years ago
Alternatives and similar repositories for corgi
Users that are interested in corgi are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- C++ graph based event system☆120Nov 19, 2020Updated 5 years ago
- Embedded World Editor Library for Game Developers☆58Feb 24, 2017Updated 9 years ago
- Cross platform low level rendering and I/O library☆198Sep 26, 2022Updated 4 years ago
- Efficient Immediate Mode UI for Games☆651May 11, 2019Updated 7 years ago
- A cross-platform, memory efficient, and performant animation system written in C++☆202May 11, 2019Updated 7 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- C++ cross-platform game audio library☆142Feb 27, 2017Updated 9 years ago
- 🐶chihuahua - tiny & fast rendering library☆13Aug 9, 2016Updated 10 years ago
- C++ math library developed primarily for games focused on simplicity and efficiency.☆1,398Mar 3, 2023Updated 3 years ago
- EntityX - A fast, type-safe C++ Entity-Component system☆2,346Aug 23, 2025Updated last year
- Multi-platform game where you feed well dressed animals with sushi☆290Jun 16, 2018Updated 8 years ago
- Basic 'photoshop' style scene graph.☆12Sep 15, 2017Updated 9 years ago
- A C++14 Entity Component System☆192Aug 22, 2020Updated 6 years ago
- A Cinder block for dealing with geographic coordinates☆10Feb 6, 2020Updated 6 years ago
- ☆251Nov 27, 2017Updated 8 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Orientation independent bézier smoothing of voxel grids☆18Dec 28, 2014Updated 11 years ago
- ssao for ios using Urho3d☆12Jan 3, 2015Updated 11 years ago
- An open source C++ entity system.☆460Mar 11, 2021Updated 5 years ago
- C++ minimal entity-component system single header library☆125Aug 23, 2018Updated 8 years ago
- C++ single-header entity component system library☆481Aug 19, 2020Updated 6 years ago
- fplutil is a set of small libraries and tools that can be useful when developing applications for Android and other platforms.☆333Jul 30, 2018Updated 8 years ago
- A light-weight C++ profiling library☆31Jul 9, 2014Updated 12 years ago
- Provides a lightweight interpreter and factory for dynamically creating C++ objects at runtime.☆73Sep 10, 2021Updated 5 years ago
- Cinder block for EntityX and a brief ECS tutorial.☆100Jan 17, 2018Updated 8 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- worley noise☆38Oct 6, 2014Updated 12 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Oct 6, 2015Updated 11 years ago
- [WIP] Experimental C++14 multithreaded compile-time entity-component-system library.☆491Sep 3, 2019Updated 7 years ago
- ☆15Jun 1, 2026Updated 4 months ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Dec 8, 2018Updated 7 years ago
- Fruit, a dependency injection framework for C++☆1,887Apr 12, 2026Updated 5 months ago
- This is a physically based real-time renderer made for learning purposes.☆90Feb 7, 2017Updated 9 years ago
- OpenGL / XML + Lua Game GUI library.☆19Dec 5, 2018Updated 7 years ago
- Supports hot reloading and asynchronous loading of assets (Replaced by https://github.com/simongeilfus/Watchdog)☆19Dec 19, 2014Updated 11 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A C++11 function to normalize resource identificators☆24Feb 1, 2016Updated 10 years ago
- ☆480Oct 13, 2022Updated 3 years ago
- Generic, Protobuf-Based Client-Server Protocol☆55Dec 1, 2016Updated 9 years ago
- ☆13Jan 30, 2017Updated 9 years ago
- Single header library for creating image atlases.☆27Feb 5, 2022Updated 4 years ago
- Lightweight entity/component/system library (C++11)☆131Apr 18, 2016Updated 10 years ago
- Core OpenGL demos and tests written in C++11.☆14Sep 23, 2026Updated 2 weeks ago