C++ minimal entity-component system single header library
☆125Aug 23, 2018Updated 7 years ago
Alternatives and similar repositories for Mix
Users that are interested in Mix are comparing it to the libraries listed below
Sorting:
- Pack unit 3D vectors (such as normal vectors) into integer type☆17May 21, 2016Updated 9 years ago
- a ring buffer for variable sized continuous data☆16Dec 10, 2015Updated 10 years ago
- A light-weight C++ profiling library☆30Jul 9, 2014Updated 11 years ago
- Little Game Engine that aims to be Physically Based for the lighting part☆24Dec 29, 2017Updated 8 years ago
- Single header library for creating image atlases.☆27Feb 5, 2022Updated 4 years ago
- 🐶chihuahua - tiny & fast rendering library☆13Aug 9, 2016Updated 9 years ago
- A simple, header-only match maker(match making) implementation for C++.☆19Aug 12, 2018Updated 7 years ago
- Development of this project is continued at https://github.com/spire-engine/spire-engine. This repo is no longer updated.☆59Jul 17, 2020Updated 5 years ago
- A C++14 Entity Component System☆191Aug 22, 2020Updated 5 years ago
- C++ single-header entity component system library☆482Aug 19, 2020Updated 5 years ago
- Symetrical field-of-vision algorithm based on Brensenham's line algorithm implemented with C++☆13Dec 6, 2016Updated 9 years ago
- C++ behavior tree single header library☆239Sep 22, 2023Updated 2 years ago
- Cross-platform entry point library☆65Jul 5, 2025Updated 7 months ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Dec 8, 2018Updated 7 years ago
- Colby Hall's C++ Standard Library☆11Jan 13, 2020Updated 6 years ago
- collection of opengl effects (WIP)☆12Sep 15, 2016Updated 9 years ago
- OpenGL / XML + Lua Game GUI library.☆19Dec 5, 2018Updated 7 years ago
- Widgets and utilities for ImGui☆123Jul 31, 2018Updated 7 years ago
- ☆52Jan 1, 2025Updated last year
- Lightweight benchmarking component for small C++ routines☆15Mar 29, 2023Updated 2 years ago
- ☆13Jan 30, 2017Updated 9 years ago
- Library for managing windows for cross platform UI applications☆28Dec 26, 2025Updated 2 months ago
- A simple, one-file, header-only, C++ utility for graphs, curves and histograms.☆77May 23, 2018Updated 7 years ago
- Minimal OpenGL extension loader☆20Oct 18, 2016Updated 9 years ago
- Fortune's Voronoi Generator☆31Mar 27, 2018Updated 7 years ago
- A lightweight entity component system (ECS) written in C++.☆86Jul 4, 2016Updated 9 years ago
- A free, header-only C++ swarming (flocking) library for real-time applications☆137Oct 31, 2019Updated 6 years ago
- A quadtree implementation in C99☆23Nov 20, 2014Updated 11 years ago
- Reflection and serialization in C++☆11Jul 1, 2016Updated 9 years ago
- A minimalist event emitter for C++☆32May 13, 2025Updated 9 months ago
- Single file, STB-style, "lib" to generate uuid:s.☆31Sep 2, 2016Updated 9 years ago
- D3D12 Root Signature/Pipeline State Object live-reloading☆15Sep 28, 2017Updated 8 years ago
- A decentralized unique ID generator (int64)☆22Jun 15, 2016Updated 9 years ago
- An open source C++ entity system.☆463Mar 11, 2021Updated 4 years ago
- Static global objects with constructors and destructors made useful in C++☆29Jul 29, 2016Updated 9 years ago
- Lightweight, performance oriented, Core library for 'C' programmers☆56Aug 10, 2015Updated 10 years ago
- Physically Based Rendering With OpenGL (Attempt)☆50Jun 11, 2019Updated 6 years ago
- This is a physically based real-time renderer made for learning purposes.☆89Feb 7, 2017Updated 9 years ago
- A C++11 header-only ECS (entity-component-system) library (no longer updated but feel free to use or extend it)☆54May 12, 2017Updated 8 years ago