amerkoleci / leoncinoLinks
Cross platform .NET graphics library
☆22Updated last year
Alternatives and similar repositories for leoncino
Users that are interested in leoncino are comparing it to the libraries listed below
Sorting:
- Another game engine made by a Brazilian☆16Updated last year
- C# Game Engine☆15Updated last year
- Cross platform .NET bindings for SDL3☆37Updated 7 months ago
- Cross platform .NET bindings☆37Updated 9 months ago
- 3D Game Engine - Vulkan - SDL3 - .NET 10 - C# 14☆77Updated last month
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆76Updated last year
- Xultaik Game Engine☆97Updated last year
- A game engine using C# / OpenTK, not very good☆20Updated 3 years ago
- This is my custom open-source C# game engine designed from the ground-up for maximum possible performance rendering in VR with multiple c…☆13Updated last week
- A Hardware-Accelerated Anti-Aliased Vector Graphics Library made with .NET☆29Updated 2 months ago
- Experimental! Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET☆17Updated 2 years ago
- Audio playback and processing library powered by MiniAudio☆39Updated 3 weeks ago
- An experimentation in creating a game engine from scratch with .NET Core☆18Updated last year
- Vulkan Memory Allocator ported to C# using Silk.NET bindings☆34Updated 3 years ago
- This repository is a WIP cross-platform Game Engine developed in C#.☆70Updated last month
- Path tracing demos using Vulkan and Silk.Net☆38Updated last year
- Abstraction over modern OpenGL☆23Updated last year
- A powerful immediate mode .net UI Library powering the Prowl Game Engine!☆80Updated last month
- Titan, Game Engine in .NET 8 C# 11 and DirectX 12☆88Updated 2 years ago
- A Work-In-Progress ECS-based cross-platform game engine, written in pure C#.☆46Updated last year
- Cross platform .NET math library.☆74Updated last month
- Modern .NET based game engine☆53Updated last week
- Hedra is a 3D open world game I wrote from scratch while in highschool. The entire codebase is around +100k LOC☆27Updated 11 months ago
- Game and prototypes with SharpDX and Directx 11☆50Updated last year
- Open-source .NET game engine☆39Updated this week
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆23Updated 3 years ago
- The .NET version of the Slang compiler, allowing the compilation of Slang code in a .NET environment.☆20Updated this week
- C# port of stb_dxt.h☆10Updated 5 years ago
- A homebrew 3D game engine, written in C++. Scalable multithreading, modular, data-driven, Lua scripting, deferred rendering, multithreade…☆12Updated 10 months ago
- SPIRV-Cross.NET is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages…☆19Updated 5 months ago