rabidgremlin / Procedural-Generation-Examples
Examples for my blog posts on procedural generation.
☆34Updated 9 years ago
Related projects ⓘ
Alternatives and complementary repositories for Procedural-Generation-Examples
- The Maps are visualized using the Tessellation Shader☆32Updated 8 years ago
- Small code template for an OpenGL course☆11Updated 8 years ago
- A toy game engine written in C for prototyping and goofing around.☆12Updated last year
- Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes☆56Updated 9 years ago
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation"☆16Updated 4 years ago
- tiny C library of various graphics utilities and GL demos☆56Updated 5 years ago
- Symetrical field-of-vision algorithm based on Brensenham's line algorithm implemented with C++☆13Updated 7 years ago
- Simple "realtime global 2D-radiosity", compute on CPU or GPU☆10Updated 9 years ago
- In early development☆14Updated 4 years ago
- Library and GUI tool for designing and generation of procedural textures, made as a part of my Bachelor thesis.☆89Updated 6 years ago
- C utility modules for 3D graphics using OpenGL☆25Updated 9 years ago
- worley noise☆35Updated 10 years ago
- Crawler, a quick prototiping platform for Windows (C++11)☆14Updated 8 years ago
- Squishy pixel-art spaceships on the GPU☆53Updated 10 years ago
- TinySHRot, header-only C89 spherical harmonics rotation codes.☆16Updated 6 years ago
- Vino's Tool Box☆16Updated 7 years ago
- Slideshow for a shader talk at Dev Workshop Conf 2014☆30Updated 9 years ago
- Fortune's Voronoi Generator☆31Updated 6 years ago
- Static model binary format☆19Updated 8 years ago
- Simple Vulkan demo program☆14Updated 6 years ago
- A shader effect compiler for GLSL☆21Updated 4 years ago