etodd / shadersLinks
Slideshow for a shader talk at Dev Workshop Conf 2014
☆30Updated 10 years ago
Alternatives and similar repositories for shaders
Users that are interested in shaders are comparing it to the libraries listed below
Sorting:
- Takes a series of .mca files and outputs Minecraft block IDs at their Cartesian co-oridinates.☆19Updated 8 years ago
- WebGL☆15Updated 9 years ago
- The Maps are visualized using the Tessellation Shader☆32Updated 9 years ago
- Voxel mesher with ambient occlusion☆41Updated 11 years ago
- A set of C# libraries for runtime behaviour tree editing, scripting and inspection☆52Updated 9 years ago
- Optimised ray marching for voxel worlds, written in C# and open sourced from the Vercidium Engine.☆48Updated 2 months ago
- Boulette physiques. A naïve, but deterministic physics engine.☆15Updated 8 years ago
- Skeletal animation player using the WhiteBoxEngine☆15Updated last year
- ☆11Updated 3 years ago
- Integration dear imgui to unity☆26Updated 6 years ago
- Small project using ModernGL for terrain rendering☆22Updated 7 years ago
- Basic planetary terrain generator system.☆13Updated 7 years ago
- Open-source voxel editor and toolchain☆128Updated 10 years ago
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆32Updated 10 years ago
- Procedural Voxel Terrain Raycaster with Hitpoint Refinement and Screen Space Displacement Mapping☆25Updated 10 years ago
- Examples for my blog posts on procedural generation.☆34Updated 10 years ago
- Atmosphere shaders using BGFX☆36Updated 7 years ago
- Unity example: Single pass chroma subsampling shader