r-lyeh-archived / attilaLinks
Attila is a tiny atlas texture-packer (tool)
☆40Updated 6 years ago
Alternatives and similar repositories for attila
Users that are interested in attila are comparing it to the libraries listed below
Sorting:
- Tween is a lightweight easing library. Written in C++03☆35Updated 10 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Updated 9 years ago
- A C++11 function to normalize resource identificators☆23Updated 9 years ago
- Procedural world generation experiment☆24Updated 5 years ago
- Use native dialogs with same code on Windows,Mac OSX and GTK☆26Updated 7 years ago
- Psybrus Engine & Toolchain☆26Updated 8 years ago
- Lightweight, performance oriented, Core library for 'C' programmers☆54Updated 9 years ago
- A single header library for managing game entity hierarchies.☆40Updated 4 years ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆87Updated 9 years ago
- Builds atlas texture from a bunch of input images.☆76Updated 5 years ago
- lightweight entry point for games☆71Updated 6 years ago
- Toast Framework is a 2D easy-to-use C++ game framework inspired by FlashPunk. It truly could be considered the first C++ FlashPunk port.☆38Updated 11 years ago
- Sand is a lightweight time controller (C++11)☆19Updated 9 years ago
- Simple Vulkan demo program☆14Updated 6 years ago
- Orientation independent bézier smoothing of voxel grids☆17Updated 10 years ago
- Single-file libraries for C/C++ in public domain☆56Updated 4 years ago
- A handy string interpolator (C++11)☆13Updated 9 years ago
- Static model binary format☆19Updated 8 years ago
- Lizard brain for game entities - a data-oriented behavior tree library in C☆55Updated 13 years ago
- OpenEcs - A fast, clean, typesafe, C++11, header only, Entity Component System☆38Updated 8 years ago
- #include <engine>☆40Updated 6 years ago
- C++ 3d math types for game developers☆21Updated last year
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- A bgfx port of lightmapper.h☆17Updated 8 years ago
- C++ and Lua 3d game engine.☆10Updated 8 years ago
- Just GL it! Single header for GL prototypes☆34Updated 9 years ago
- A simple example of an index buffer compression algorithm, aimed specifically at vertex cache optimised tri-lists.☆54Updated 10 years ago
- onut. A little framework to make games in C++ or JavaScript☆47Updated 2 weeks ago
- A slim Behaviour Tree implementation.☆59Updated 14 years ago
- Fast hash table template for array indexes.☆27Updated 8 years ago