Reedbeta / reed-utilLinks
Vector/matrix math and other basic utilities.
☆30Updated 6 years ago
Alternatives and similar repositories for reed-util
Users that are interested in reed-util are comparing it to the libraries listed below
Sorting:
- Depth-of-field implemented with a summed area table☆48Updated 9 years ago
- GLSL shader live-reloading☆69Updated 8 years ago
- ☆52Updated last year
- toy C++ Vulkan library☆49Updated 7 years ago
- Clone of https://bitbucket.org/jonasmeyer/microprofile☆44Updated last year
- Demoscene graphics engine.☆60Updated 5 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 7 years ago
- Tiny DDS loader/saver based on☆29Updated 6 years ago
- Mallie, bootstrap for your own ray tracer.☆57Updated 8 years ago
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆94Updated 9 years ago
- Fast hash table template for array indexes.☆28Updated 9 years ago
- SSE Frustum Culling Demo☆73Updated 4 years ago
- Graphics prototyping framework☆37Updated last week
- Pre-processor for C languages using Python embedded in C comments☆44Updated 11 years ago
- 2D physics engine with SoA/SIMD optimizations☆112Updated 7 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆61Updated 9 years ago
- Basic framework for D3D11 init, model/texture loading, shader compilation and camera movement.☆34Updated 3 years ago
- ☆18Updated 9 years ago
- rex engine and game☆15Updated 4 years ago
- vectorized high-level math library☆42Updated 6 years ago
- Fiber-based job system with extremely simple API☆82Updated 4 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 8 years ago
- Psybrus Engine & Toolchain☆26Updated 9 years ago
- #include <engine>☆40Updated 7 years ago
- Software rasterizer based on Larrabee's☆43Updated 9 years ago
- Automatically exported from code.google.com/p/eight☆13Updated 8 years ago
- minimal macOS Metal application☆41Updated 7 years ago
- Python Build System☆16Updated 4 years ago
- Code for recording warp timing in OpenGL 4.5 on NVIDIA hardware☆30Updated 9 years ago
- Single-file binary FBX importer.☆54Updated 7 years ago