pperehozhih / shgen
shader generator from hlsl shader dx 9
☆11Updated 5 years ago
Alternatives and similar repositories for shgen
Users that are interested in shgen are comparing it to the libraries listed below
Sorting:
- Created by Elliot Jimenez and Jordi Oña☆12Updated 6 years ago
- A bgfx port of lightmapper.h☆17Updated 8 years ago
- Source code of X-Ray Engine v2.0 (2011)☆25Updated 3 years ago
- VSCode extension for daScript language☆9Updated 5 months ago
- Some 2D collision detection and physics stuff.☆11Updated 11 years ago
- A set of examples and visualizations showing off FiberTaskingLib☆12Updated 8 years ago
- Vulkan Renderer☆31Updated last year
- Learn to use CMake with Visual Studio 2017☆13Updated 6 years ago
- Fork of icculus's HLSL Bytecode -> GLSL translator with tweaks for MonoGame☆15Updated last year
- Cross platform game development framework☆25Updated 13 years ago
- ☆13Updated 8 years ago
- A game engine. That breathes fire and awesomeness☆15Updated 5 years ago
- Verus Engine is a modern 3D game engine.☆41Updated 5 months ago
- Graphics Framework (engine) with modular architecture☆13Updated 6 years ago
- Frustum culling with an octree and depth sorting with a mergeable heap priority queue☆12Updated 13 years ago
- Entity component system geared for games☆17Updated 5 years ago
- DXT compression and image processing☆16Updated 2 years ago
- A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos☆29Updated 11 months ago
- Game Engine☆32Updated 7 years ago
- HevEn is a small FPS/TPS game engine (for test purposes)☆14Updated 7 years ago
- Automatically generate externs from UHT definitions☆20Updated 3 years ago
- https://lexdev.net/tutorials/case_studies/overwatch_shield.html☆11Updated 5 years ago
- Playing around with Vulkan and random dungeon generation☆18Updated 7 years ago
- ☆18Updated 4 years ago
- XRAY 16 Engine Modifications☆10Updated 10 years ago
- Little bit of fun to see if I could create something similar to MegaTextures found in Quake Wars.☆22Updated 9 years ago
- HLSL optimizing converter☆22Updated 6 years ago
- This repo contains older DX11-era samples that were previously hosted on CodePlex☆18Updated 2 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆19Updated 3 years ago
- engine used in some nesnausk! demos☆22Updated 13 years ago