GaijinEntertainment / vscode-dascriptLinks
VSCode extension for daScript language
☆9Updated 7 months ago
Alternatives and similar repositories for vscode-dascript
Users that are interested in vscode-dascript are comparing it to the libraries listed below
Sorting:
- G-CVSNT Gaijin (and Gamedev) CVSNT version - modified for large amounts of binary data (typically for gamedev)☆20Updated 3 weeks ago
- A port of Doom 3 BFG Edition from OpenGL to DirectX 11☆21Updated 9 years ago
- ☆18Updated 8 years ago
- Verus Engine is a modern 3D game engine.☆41Updated 7 months ago
- ☆11Updated last year
- ☆12Updated 4 years ago
- Extension header generator based on the official Vulkan registry xml☆7Updated 3 years ago
- DXT compression and image processing☆17Updated 3 years ago
- A bgfx port of lightmapper.h☆17Updated 8 years ago
- ☆17Updated 2 years ago
- The Nvidia Cg Toolkit provides a compiler for the Cg language, runtime libraries for use with both leading graphics APIs, runtime librari…☆12Updated 4 years ago
- [DEPRECATED] Virtual Machine for BlueByte☆10Updated 5 years ago
- This proxy DLL acts as a shim to convert calls from the D3D8 API to the D3D9 API.☆14Updated 6 years ago
- Stores the most recent source code for Project Anarchy. For the full SDK and data, please download it from http://www.projectanarchy.com/…☆38Updated 12 years ago
- Created by Elliot Jimenez and Jordi Oña☆12Updated 7 years ago
- Multithreaded resource data file management library☆10Updated 5 years ago
- Learn to use CMake with Visual Studio 2017☆13Updated 6 years ago
- CLI shader debugger / testbed for SPIRV-VM☆16Updated 5 years ago
- Barycentric coordinates GCN shader extension sample for DirectX 11☆13Updated 4 years ago
- Cg open-source compiler☆32Updated 12 years ago
- HLSL optimizing converter☆22Updated 6 years ago
- A 3D Graphic API Library☆18Updated 2 months ago
- Gamebryo LightSpeed 3 (3.2.0.661) SDK, Windows-PC☆11Updated 4 years ago
- XNA4 Xbox Live reimplementation for Steamworks☆15Updated 2 years ago
- 🛠 ️ A simple ECS library made for learning purposes (header-only)☆17Updated 4 years ago
- https://github.com/vsg-dev/VulkanSceneGraph SDL Integration☆9Updated last year
- Barycentric coordinates GCN shader extension sample for DirectX 12☆11Updated 4 years ago
- Game Engine☆17Updated 2 years ago
- Editing suite for the MIT licensed 3D engine Torque 6.☆22Updated 9 years ago
- Fork of icculus's HLSL Bytecode -> GLSL translator with tweaks for MonoGame☆15Updated 2 years ago