A Swift Library to Aid in the Creation of Custom Geometry for SceneKit (OS X)
☆20May 4, 2015Updated 10 years ago
Alternatives and similar repositories for GeoTools
Users that are interested in GeoTools are comparing it to the libraries listed below
Sorting:
- A Swift Library to Aid in the Creation of Custom Geometry for SceneKit (iOS)☆22May 6, 2015Updated 10 years ago
- SceneKit Geometry generation examples - perlin height field & 2D images☆25Jun 4, 2013Updated 12 years ago
- A translation of Apple's sample code SceneKit State of the Union Demo into Swift☆15Apr 10, 2018Updated 7 years ago
- A GameplayKit pathfinding graph for navigation meshes☆17Aug 27, 2015Updated 10 years ago
- An introduction to image processing with Metal and Swift☆16Nov 1, 2015Updated 10 years ago
- SpriteKit game scene transitions with shaders☆46Jul 18, 2015Updated 10 years ago
- Deformable 3D terrain in SceneKit☆71Aug 26, 2021Updated 4 years ago
- This is a iOS game like Stack.☆10Apr 12, 2025Updated 11 months ago
- Experiment with scene kit and swift☆21Apr 19, 2015Updated 10 years ago
- Project to demo different shader fragments in SceneKit.☆84Oct 7, 2015Updated 10 years ago
- An extension of SCNVector3 written in Swift that adds helpful functions to calculate dot products, cross products etc☆90Jul 30, 2020Updated 5 years ago
- A demonstration of using MDLSkyCubeTexture in a SceneKit project☆28Jul 12, 2015Updated 10 years ago
- Swift implementation of the game Breakout, using SceneKit☆13May 12, 2016Updated 9 years ago
- Swift extensions for Linear Algebra with SceneKit☆54Jul 4, 2017Updated 8 years ago
- PIOSpriteKit is a utility library for Apple's SpriteKit. It's goal is to eliminate some boilerplate code and add some usefull components.☆25Dec 14, 2014Updated 11 years ago
- Embossed Type using SceneKit and CIShadedMaterial☆14Dec 24, 2015Updated 10 years ago
- Marching tetrahedra written in Swift using SceneKit☆32Sep 25, 2019Updated 6 years ago
- Demo project demonstrating how to implement a lightning effect for Sprite Kit game☆21Nov 1, 2014Updated 11 years ago
- A demo iOS app showing how to use the new SpriteKit API to build a simple 2D fighter plane game.☆30Jan 19, 2015Updated 11 years ago
- Hair segmentation using CoreML☆11Jun 27, 2019Updated 6 years ago
- iOS SpriteKit game used in my YouTube tutorial.☆37Sep 25, 2014Updated 11 years ago
- Syntax Highlighter for Objective C☆14Dec 30, 2012Updated 13 years ago
- MTLTexture Viewer☆18Jul 1, 2024Updated last year
- A translation of Apple's sample code SceneKitVehicle into Swift☆14Apr 20, 2019Updated 6 years ago
- ☆113Jan 15, 2018Updated 8 years ago
- A builder of mesh geometry useful for making 3D plots☆88Nov 29, 2013Updated 12 years ago
- ☆13May 3, 2017Updated 8 years ago
- A tile map node for SpriteKit written in Swift☆23Jun 14, 2016Updated 9 years ago
- A SpriteKit clone of Space Invaders☆17Sep 14, 2015Updated 10 years ago
- Alternate lighting models using custom SCNProgram for SceneKit☆34Sep 23, 2014Updated 11 years ago
- An open source framework for immersive content viewing on iOS devices☆33Jul 23, 2017Updated 8 years ago
- An OS X port of NSFetchedResultsController☆10Jun 1, 2023Updated 2 years ago
- Lightweight Unity Utility to quickly setup 2D sprite-sheet animations☆13Jun 17, 2024Updated last year
- WWDC 2017 Scholarship submission☆10Oct 30, 2020Updated 5 years ago
- ☆11Sep 27, 2017Updated 8 years ago
- IOS application for object detection using Haar feature-based cascade classifiers in OpenCV☆17Mar 23, 2018Updated 7 years ago
- Swift package to create a Perceptual Image Hash from image data.☆11Aug 13, 2024Updated last year
- iOS Realtime 3D Equalizer - Swift, SceneKit☆20Oct 23, 2016Updated 9 years ago
- Working example of SCNTechnique and Metal☆57Sep 22, 2017Updated 8 years ago