This is a iOS 8.x library for rendering VR content with SceneKit.
☆31Dec 9, 2022Updated 3 years ago
Alternatives and similar repositories for SCN-VR
Users that are interested in SCN-VR are comparing it to the libraries listed below
Sorting:
- SceneKit Geometry generation examples - perlin height field & 2D images☆25Jun 4, 2013Updated 12 years ago
- moving objects with mouse in Scene Kit and with Swift☆15Nov 26, 2017Updated 8 years ago
- SceneKit Depth of Field Demonstration☆26May 2, 2015Updated 10 years ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.☆25Dec 24, 2018Updated 7 years ago
- A translation of Apple's sample code SceneKit State of the Union Demo into Swift☆15Apr 10, 2018Updated 7 years ago
- Google VR Daydream Controller on iOS.☆32Dec 21, 2022Updated 3 years ago
- Answer to SO question: http://stackoverflow.com/questions/26345737/how-to-draw-camera-video-as-background-on-ios-using-swift-scenekit☆16Apr 5, 2017Updated 8 years ago
- A sample project that provides the basics to create an interactive VR experience on iOS☆89Mar 13, 2019Updated 6 years ago
- SceneKit-based Minecraft-style open world with chunk loading and GLSL fog shader☆87Jan 13, 2013Updated 13 years ago
- Simple Virtual Reality proof-of-concept for iOS 8 using SceneKit and Core Motion☆87Aug 3, 2017Updated 8 years ago
- Example of iOS SceneKit + Google VR SDK app☆36Jan 18, 2018Updated 8 years ago
- Project to demo different shader fragments in SceneKit.☆84Oct 7, 2015Updated 10 years ago
- An iOS Stereoscopic viewer for testing Googe Cardboard☆40Sep 23, 2014Updated 11 years ago
- A Swift module to quickly experiment with values without leaving an app.☆11Nov 27, 2024Updated last year
- Example of utilising SceneKit's SCNTechnique with Metal.☆12Jun 10, 2018Updated 7 years ago
- This is a little iOS 8 demo app I made for a talk at dispatch_sync in Portland in June, 2014.☆18Jul 8, 2023Updated 2 years ago
- VisionOS Portals demo for HelsinkiOS / Spring 2024☆12Mar 18, 2024Updated last year
- A simple demo using SceneKit and Core Motion☆24Nov 21, 2018Updated 7 years ago
- A project to try out the cool features of SceneKit, such as 3D object loading and animations☆93May 3, 2015Updated 10 years ago
- iOS Camera based Kaleidoscope written in Swift using SceneKit☆24Sep 10, 2015Updated 10 years ago
- Swift implementation of Peter Norvig's constraint based solver.☆13Mar 7, 2019Updated 6 years ago
- Load ram model from obj with Model I/O, bake ambient occlusion, draw with MetalKit -> Profit☆10Dec 1, 2021Updated 4 years ago
- Apple Pencil Controlled Christmas Tree Bowling!☆12Dec 20, 2015Updated 10 years ago
- Async image loading for SwiftUI with support for multiple resolutions and efficient handling using Swift concurrency features.☆18Dec 6, 2025Updated 2 months ago
- Working example of SCNTechnique and Metal☆57Sep 22, 2017Updated 8 years ago
- A very simple app for editing SceneKit materials☆29Apr 23, 2019Updated 6 years ago
- Alternate lighting models using custom SCNProgram for SceneKit☆34Sep 23, 2014Updated 11 years ago
- Swift 3.0 library to get/set json-type data, usable in NSUserDefaults and CoreData☆11Aug 15, 2017Updated 8 years ago
- Yet another Metal Rendering engine experiment…☆17Dec 18, 2025Updated 2 months ago
- Virtual Reality kit for iOS☆30Feb 9, 2016Updated 10 years ago
- A simple attempt at adding Oculus Rift support to Scene Kit☆119Aug 19, 2013Updated 12 years ago
- Experiment with scene kit and swift☆21Apr 19, 2015Updated 10 years ago
- A translation of Apple's sample code SceneKitVehicle into Swift☆14Apr 20, 2019Updated 6 years ago
- Example Code for SceneKit's basic functionality☆110Apr 22, 2013Updated 12 years ago
- An app created to explorer the features of SceneKit iOS framework. Assets load (Model I/O), interaction, animation, classical rendering …☆58Dec 28, 2021Updated 4 years ago
- A-Frame Component - <a-sky> alternative to handle 'stereo cube maps'☆14Jul 13, 2016Updated 9 years ago
- A sample app that will take images and create a movie using AVAssetWriter.☆15Apr 22, 2014Updated 11 years ago
- Small application to simplify the making of custom CAMediaTimingFunctions used in Core Animation.☆35Feb 9, 2012Updated 14 years ago
- Easily monitor async sequences using Swift concurrency☆19Nov 5, 2025Updated 3 months ago