BradLarson / OculusRiftSceneKitLinks
A simple attempt at adding Oculus Rift support to Scene Kit
☆118Updated 11 years ago
Alternatives and similar repositories for OculusRiftSceneKit
Users that are interested in OculusRiftSceneKit are comparing it to the libraries listed below
Sorting:
- Simple App to Play 360° Videos on iOS☆37Updated 11 years ago
- A sample project that provides the basics to create an interactive VR experience on iOS☆88Updated 6 years ago
- Swift Advanced Touch Handling in iOS9: Coalescing and Prediction☆50Updated 6 years ago
- Using MultipeerConnectivity and CoreMotion to allow an iPhone to act as a 3D mouse for an iPad app☆67Updated 8 years ago
- Virtual Reality kit for iOS☆30Updated 9 years ago
- An example app showing how to use AVCaptureSession with Metal in Swift.☆116Updated 8 years ago
- A very simple app for editing SceneKit materials☆27Updated 6 years ago
- A flexible Matrix library for Objective-C and Swift (MacOS and iOS)☆53Updated 8 years ago
- An implementation of my Metal ParticleLab component for OS X 10.11 and iOS 9☆58Updated 9 years ago
- OpenCV (open source computer vision library) just builded iOS framework and Pod☆124Updated 9 years ago
- iOS project showing how to build a simple player for video 360°.☆89Updated 5 years ago
- IPC library for iOS☆47Updated 9 years ago
- Core Image Volumetric Rendering☆60Updated 9 years ago
- An Objective-C library for creating layered PSDs from a set of images on Mac OS X or iOS☆161Updated 4 years ago
- An OpenAL based sound engine that allows you to play one background audio track, and multiple simultaneous sound effects.☆140Updated 12 years ago
- [Deprecated] · Approachable implementation of iOS AirPlay-Mirroring using Swift.☆41Updated 10 years ago
- An example app showing how use AVCaptureSession and OpenGL to apply shaders to live video (written in Swift).☆72Updated 5 years ago
- A builder of mesh geometry useful for making 3D plots☆88Updated 11 years ago
- Metal based particle system influenced by iPad camera☆103Updated 6 years ago
- This library attempts to make it easy to use OpenGL from within Apple's Swift programming language, while providing a uniform interface f…☆57Updated 8 years ago
- SpriteKit Infinite Tile Scroller☆20Updated 10 years ago
- Math, Vector and Matrix library in Swift☆37Updated 10 years ago
- Additions to CoreVideo☆18Updated 9 years ago
- Apple Metal framework playground☆55Updated 10 years ago
- Speed up reads from NSUserDefaults in the simulator☆40Updated 9 years ago
- A Comprehensive PathFinding Library for Objective-C☆62Updated 8 years ago
- LAFeatureDetection exposes an easy interface for Objective-C developers to identify features in images.☆48Updated 11 years ago
- A Node Based User Interface implemented with the Presentation Model Pattern☆41Updated 10 years ago
- Objective-C SDK for Contentful's Content Delivery API and Content Management API.☆50Updated last year
- Real-time video processing for accessibility using Swift/Metal☆86Updated 6 years ago