Ray Tracing in One Weekend with DXR
☆16Jun 18, 2024Updated 2 years ago
Alternatives and similar repositories for Ray-Tracing-in-One-Weekend-with-DXR
Users that are interested in Ray-Tracing-in-One-Weekend-with-DXR are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆13Oct 25, 2024Updated last year
- "Ray Tracing In One Weekend" series implementation in pure DXR☆19Jun 26, 2026Updated 3 months ago
- ☆27Feb 6, 2025Updated last year
- Shader Plugin used for works with GLSL in Adobe Photoshop.☆19Dec 8, 2025Updated 10 months ago
- Implementation of the Peter Shirley's book in .NETCore CSharp☆13Apr 15, 2024Updated 2 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- An interactive GPU path tracer from scratch written in C++ using CUDA and OpenGL☆26Sep 1, 2026Updated last month
- A simple real time GPU path tracer, using DX11 Compute shaders .☆20Aug 11, 2023Updated 3 years ago
- ☆30Jun 11, 2025Updated last year
- Fast Travel system similar to Assassin's Creed Odyssey☆11Feb 26, 2021Updated 5 years ago
- Blueprint-based Action Platformer Template☆10Sep 23, 2020Updated 6 years ago
- A egui port of imnodes☆16Updated this week
- Hugo Elias Radiosity webpage preserved☆20Jul 26, 2016Updated 10 years ago
- Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implement…☆33Aug 22, 2024Updated 2 years ago
- A compact hash algorithm for CPUs and GPUs using OpenCL☆15Sep 26, 2020Updated 6 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A 3D software renderer/editor from "scratch" written in C++☆15Apr 8, 2026Updated 6 months ago
- Secure FTP client & multithreaded server (using threadpool) with on-the-fly Gzip compression/decompression, secure packet transmission us…☆15Jan 4, 2025Updated last year
- ☆15Dec 30, 2021Updated 4 years ago
- ☆10Feb 21, 2025Updated last year
- ☆16Sep 24, 2023Updated 3 years ago
- Tic-Tac-Toe game in C☆15Feb 12, 2025Updated last year
- ☆15Mar 31, 2026Updated 6 months ago
- DirectX 12の学習用 コードとか資料とか☆25Jul 27, 2017Updated 9 years ago
- Demo associata alla conferenza DevGames 2024 (https://devgames.org/) "Astrazioni per Vulkan/DirectX"☆30Jul 11, 2024Updated 2 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Pre-Integrated Skin with curve approximate and LUT☆66Oct 18, 2022Updated 4 years ago
- A compute/workgraph workload running inside the Cauldron framework☆38Mar 13, 2024Updated 2 years ago
- Integration of NRD into a Vulkan application☆20Oct 6, 2026Updated last week
- Renderer used for レイトレ合宿8☆12Sep 10, 2022Updated 4 years ago
- 8-bit floating-point number for Rust☆10Sep 6, 2026Updated last month
- Codebase for my Honours Project: Fluid Simulation☆15May 4, 2014Updated 12 years ago
- 拙著『パズルで鍛えるアルゴリズム力』の補足資料☆13Jun 2, 2022Updated 4 years ago
- Pathtracer pet project. Follow the interesting bits of its development in my blog.☆12Oct 4, 2023Updated 3 years ago
- Inline PTX Assembly in CUDA example☆15Oct 5, 2026Updated last week
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Sample code for the second edition of "Introduction to 3D Game Programming with DirectX 12"☆40Feb 17, 2026Updated 8 months ago
- Lectures for the SC3260 HPC course at Vanderbilt☆20May 5, 2020Updated 6 years ago
- tiny vulkan wrapper☆10Jul 20, 2023Updated 3 years ago
- This is a Strategy Camera Movement template with features such as Camera Zoom and Edge Scrolling. The template is available in C++ and Bl…☆21Apr 26, 2022Updated 4 years ago
- DirectX Raytracing Tutorials in CSharp☆86Apr 15, 2024Updated 2 years ago
- A DirectX12-based C++-application that allows graphics programmers to learn and experiment with the new Work Graphs feature using HLSL sh…☆139Jun 23, 2025Updated last year
- Global Illumination Demo in Vulkan Compute☆12May 30, 2020Updated 6 years ago